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MTBS3D Neil was invited to moderate a panel at @FMX_Conference this week & it was written up in @THR! #fmx2016 #VR #AR https://t.co/7gCWJwW9ng
MTBS3D Neil was invited to moderate a panel at @FMX_Conference & it was written up in @THR! #fmx2016 #VR #AR https://t.co/7gCWJwW9ng
MTBS3D Neil has arrived in Stuttgart for @FMX_Conference! The live stream is here: https://t.co/ejXRoJ3daB #fmx2016 #VR https://t.co/aqynBWSmru
MTBS3D Check out the very first episode of our new show, Neil's Messy Basement! #VR #AR https://t.co/jdaJzS2jRL
MTBS3D First guest on first episode of Neil's Messy Basement is Bertrand Nepveu of @Vrvana! https://t.co/SaJ6jUItKj #VR #AR https://t.co/kLlovnvElD
MTBS3D Introducing Neil's Messy Basement, a new weekly program from MTBS! #VR #AR #VirtualReality https://t.co/SaJ6jUItKj https://t.co/Th1flEdIFV
MTBS3D RT @Vanessa_FMX: The calm before the storm at the #fmx2016 location. Good to be back in the #castle. Prepping venue starts today. https://…
MTBS3D Minecrift released with Oculus SDK 1.3 support!#Minecrift #Oculus #VR https://t.co/9yBdd0RIdy https://t.co/bc4Wj60Uow
MTBS3D Virtual Reality’s PC Mass Market: When and Why https://t.co/uYSzO7RCqv #VR #VirtualReality https://t.co/dJoqfyGX3l
MTBS3D @JohnBerman How do you keep such a straight face? We were dying here every time you smiled. Ben Carson makes for classic TV.😂😂😂
MTBS3D The #HTCvive fulfills virtual reality's boldest promises. #VR #VirtualReality https://t.co/Wis6o26dHA
MTBS3D Interview w/@idealens a mobile #HMD w/positional tracking based on magnetic resonance. #VR https://t.co/UNzzJaxNMg https://t.co/LgcthptBYk
MTBS3D @OssicVR You're welcome. So glad you liked the interview! :)
MTBS3D Interview w/ @OssicVR who are developing unique #3Daudio headphones for #VirtualReality #VR https://t.co/biP3vXg6wE https://t.co/nAFtJR8pB2

GameGrade3D Instructions


Conclusion

While GameGrade3D is highly rules based, we respect that nothing is perfect in life.  Most problems and anomalies should be clear as day, and there will be instances when games fall into a grey category.  While submissions should be as accurate as possible, don't drive yourself crazy!  Do the best you can, and as fellow gamers make their own submissions and compare results, we will get an accurate picture of what needs to be fixed, and how to get the best results.  However, it helps no one if users submit perfect scores when the game isn't truly deserving!  Problems can only be fixed if game developers and driver developers know about them - so don't be shy!

GameGrade3D is currently in beta, and we expect much more functionality in the near future.  GG3D is an independently developed effort, and while we recognize multiple driver solutions, this should not be construed as being endorsed by DDD, iZ3D, AMD, or Nvidia...yet.