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MTBS3D .@Vireio Perception 4.0 Alpha 3 is out! Download it here! #VireioPerception #VR #VirtualRealityhttps://t.co/1i8N4fRTWi
MTBS3D RT @vrfix: Ace interview with Ryan Jackson about dome VR projecting challenges with Neil Schneider from @MTBS3D https://t.co/bMYUkkznoo
MTBS3D RT @GetImmersed: #Immersed2016 is talked about on new episode of Neil's Messy Basement! #VirtualReality #VR #AR #immersivetech https://t.c…
MTBS3D New episode of Neil's Messy Basement is online! #VirtualReality #VR #AR https://t.co/mNjHczhJcA
MTBS3D RT @cinematicVR: Huge Virtual Reality and 3D conference coming to Toronto in October. https://t.co/1xghpuL5aK @official_ita3d https://t.co/
MTBS3D RT @FMX_Conference: New speakers at #immersed2016- are you going to attend as well? https://t.co/MEnbdh8TFs
MTBS3D RT @rosmith11: Huge Virtual Reality, #3D conference coming to Toronto in October https://t.co/bYaQk8GT82 @GetImmersed @OntScienceCtr @AMD
MTBS3D RT @vijayravindran: Excited to participate in this great venue in Toronto and talk about our work in #VR! https://t.co/DPSXroxZhe
MTBS3D RT @GetImmersed: It's not just for developers, consumers are important, too! #Immersed2016 #VR #AR #VirtualReality https://t.co/QoDE2RKd4i
MTBS3D RT @GetImmersed: .@AMD Delivering Immersed Keynote, VR/AR Showcase Reaching Thousands. #Immersed2016 #VR #AR #VirtualReality https://t.co/3
MTBS3D Daryl Sartain Director & Worldwide Head of Virtual Reality & Displays at @AMD will be giving @GetImmersed keynote! https://t.co/NY1JDumiye
MTBS3D .@ImmersionArcade & @CtrlVCanada in the Basement talking #VR arcades! Both will be at @GetImmersed! #Immersed2016 https://t.co/m9WQE8KLaR
MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez

GameGrade3D Instructions


Conclusion

While GameGrade3D is highly rules based, we respect that nothing is perfect in life.  Most problems and anomalies should be clear as day, and there will be instances when games fall into a grey category.  While submissions should be as accurate as possible, don't drive yourself crazy!  Do the best you can, and as fellow gamers make their own submissions and compare results, we will get an accurate picture of what needs to be fixed, and how to get the best results.  However, it helps no one if users submit perfect scores when the game isn't truly deserving!  Problems can only be fixed if game developers and driver developers know about them - so don't be shy!

GameGrade3D is currently in beta, and we expect much more functionality in the near future.  GG3D is an independently developed effort, and while we recognize multiple driver solutions, this should not be construed as being endorsed by DDD, iZ3D, AMD, or Nvidia...yet.