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MTBS3D RT @GetImmersed: HumanEyes has an EXCLUSIVE promotion on the @vusecamera just for attendees of #Immersed2017! Stop by their booth during sh…
MTBS3D RT @GetImmersed: Don’t miss this talk with Olga! She’s an award winning #VirtualReality artist! #Immersed2017 #VR #TiltBrush
MTBS3D RT @onabatova: My talk @GetImmersed on Friday 20th. Lots of great speakers #TiltBrush #MadeWithBlocks #masterpiecevr
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MTBS3D RT @developerWorks: #Immersed2017 October 19 – 21, 2017, Toronto, @mrjohncutter AI in Virtual Reality. https://t.c…
MTBS3D RT @onabatova: Come to @GetImmersed oct, 19-21 ! Amazing speakers , I’ll tell the story of becoming VR artist
MTBS3D RT @tomshardware: ▸ Immersed 2017 Brings The VR Industry Together From Oct 19-21
MTBS3D RT @VuzeCamera: CanadaVuzers, @GetImmersed with our discount code! Come see our booth and join the 3D/Immersive co…
MTBS3D .@GetImmersed is this week! Don’t miss it. Register today! #Immersed2017 #VirtualReality #VR #AR #MR #AI
MTBS3D RT @StereoDToronto: Stereo D's Nick Brown will be at Immersed 2017 next weekend. As part of the Immersive Cinema Panel Friday at 2PM and Sa…
MTBS3D RT @GetImmersed: Welcome to the Future of Intelligent Digital Reality at #Immersed2017! #VirtualReality #VR #AR #MR #AI
MTBS3D RT @Suometry3D360: We will be speaking amongst a line up of the top in the business. @GetImmersed
MTBS3D RT @GetImmersed: Don't miss the Futurists panel moderated by @AjayFry from @SpaceChannel & speakers from @intel & @HP #Immersed2017! https:…
MTBS3D RT @IOnews: .@GetImmersed Oct 19-21! Hear from HP, AMD, Google & exhibits from Intel, Pimax & more! #Immersed2017 #VR #AR #MR

Microsoft Hinting at S-3D Support in DX11.1

DirectX 11 Logo

Tremendous find by MTBS power-user DmitryKo!  Looks like Microsoft has officially acknowledged stereoscopic 3D support in the upcoming Windows 8 DirectX 11.1 release.  It's just a preview document, and there are more unknowns than you can shake a stick at, but it could mark a major breakthrough for native stereoscopic 3D support in PC gaming.

Awhile back, MTBS met with Microsoft to talk about DirectX potential with stereoscopic 3D, and their interest goes well beyond gaming.  It's actually the simple things that DirectX can effectively solve: like windowed 3D support, 3D video chat systems, and more.  While this is a supposition on our part, native stereoscopic 3D in DirectX would quickly erase forced brand preference, and help increase compatibility with multi-GPU systems.

Native or not, DirectX still leaves artistic choices in the hands of game developers, which doesn't always guarantee the best 3D experiences.  It's also possible that 3D support in this path is limited to the DX11.1 spec and won't work with games targetted to DX9 and DX10 systems (even natively written).  We'll have to see how things progress!