Search

MTBS3D .@Vireio Perception 4.0 Alpha 3 is out! Download it here! #VireioPerception #VR #VirtualRealityhttps://t.co/1i8N4fRTWi
MTBS3D RT @vrfix: Ace interview with Ryan Jackson about dome VR projecting challenges with Neil Schneider from @MTBS3D https://t.co/bMYUkkznoo
MTBS3D RT @GetImmersed: #Immersed2016 is talked about on new episode of Neil's Messy Basement! #VirtualReality #VR #AR #immersivetech https://t.c…
MTBS3D New episode of Neil's Messy Basement is online! #VirtualReality #VR #AR https://t.co/mNjHczhJcA
MTBS3D RT @cinematicVR: Huge Virtual Reality and 3D conference coming to Toronto in October. https://t.co/1xghpuL5aK @official_ita3d https://t.co/
MTBS3D RT @FMX_Conference: New speakers at #immersed2016- are you going to attend as well? https://t.co/MEnbdh8TFs
MTBS3D RT @rosmith11: Huge Virtual Reality, #3D conference coming to Toronto in October https://t.co/bYaQk8GT82 @GetImmersed @OntScienceCtr @AMD
MTBS3D RT @vijayravindran: Excited to participate in this great venue in Toronto and talk about our work in #VR! https://t.co/DPSXroxZhe
MTBS3D RT @GetImmersed: It's not just for developers, consumers are important, too! #Immersed2016 #VR #AR #VirtualReality https://t.co/QoDE2RKd4i
MTBS3D RT @GetImmersed: .@AMD Delivering Immersed Keynote, VR/AR Showcase Reaching Thousands. #Immersed2016 #VR #AR #VirtualReality https://t.co/3
MTBS3D Daryl Sartain Director & Worldwide Head of Virtual Reality & Displays at @AMD will be giving @GetImmersed keynote! https://t.co/NY1JDumiye
MTBS3D .@ImmersionArcade & @CtrlVCanada in the Basement talking #VR arcades! Both will be at @GetImmersed! #Immersed2016 https://t.co/m9WQE8KLaR
MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez

3D Expectations Differ For Games Versus Film Says U-Decide 2011

According to Stereoscopic 3D Consumers, the Modest Depth-only 3D Experience in Movies has no Place in Most 3D Video Games.

Toronto, Ontario (February 7, 2010) – The S-3D Gaming Alliance has just released the 2011 edition of The U-Decide Initiative.  U-Decide is credited as the only S-3D gaming report shaped by consumer opinion, industry analysis, and hands-on experience.  U-Decide gives readers a candid outlook of what needs to happen to make stereoscopic 3D gaming successful in the long term.

"DDD is a leading provider of 3D game conversion software for the PC market, and our success is dependent on delivering what gamers want.  The U-Decide report provides this helpful insight and more, and we recommend it to anyone that also markets to the growing S-3D gaming community," said Chris Yewdall, CEO of Dynamic Digital Depth.

Preferred FPS Gaming Experience in Stereoscopic 3D

The U-Decide Initiative was sponsored and co-developed by Panasonic, Electronic Arts, Ubisoft, Blitz Games Studios, Steelseries, Zalman, Meant to be Seen, Computer Power User, and The S-3D Gaming Alliance.  At the conclusion of the study, Dynamic Digital Depth and Magix provided additional draw prizes for participating gamers.

“U-Decide encouraged us to rethink what it means to have a good 3D gaming experience and demonstrated that 3D film and games have little in common.  Developers releasing titles based on modest 3D movie experiences should throw the rulebook out and keep their options open,” said Neil Schneider, Executive Director of The S-3D Gaming Alliance.

100 percent original and nearly 125 pages in length, U-Decide 2011 features almost 1,200 gamer respondents, and is the only study that surveyed traditional 2D and experienced stereoscopic 3D gamers as separate, unique groups.  U-Decide also includes a diverse Consumer Electronics Show 2011 summary and analysis based on first-hand show interviews and 3D product try-outs.

Core topics include:
  • Demographics of 2D and stereoscopic 3D gamers.
  • 3D glasses, consumer willingness to use them, and leading objections.
  • Purchase plans for 3D HDTVs, notebooks, PC displays, mobile devices, projectors, HMDs, and more.
  • Obstacles preventing 3D purchases.
  • 3D content analysis, purchase plans, and the relationship of S-3D compliance and video game sales.
  • Product satisfaction (3D HDTVs, displays, notebooks, projectors, video games, and more).
  • Demand and best pricing for alternative 3D movie theater content (sports, opera, video games, and more).
  • Detailed Consumer Electronics Show 2011 3D summary and analysis: announcements, hidden gems, missed opportunities.
The full report is available to new and existing S-3D Gaming Alliance corporate members at deeply discounted rates or for free depending on current tier level.  Visit http://www.S3DGA.com for membership and report details.

“U-Decide results demonstrate a growing consumer demand for stereoscopic 3D gaming experiences.  To meet the needs and expectations of customers, formalizing quality standards needs discussion and ratification by game developers and technology enablers alike. There are clear benefits for developers to participate and engage in that discussion,” said Alan Price, S3DGA’s quality expectations steering team lead.  In addition to being an interactive media entrepreneur, Mr. Price served as CTO of Electronic Arts Canada for five years.

The S-3D Gaming Alliance is the official voice and standards body for stereoscopic 3D gaming.  As a non-profit organization, S3DGA provides for standards discussions, consumer promotion, education, and awareness. Its membership is comprised of organizations and individuals with an interest in developing S-3D hardware and software solutions. Visit http://www.s3dga.com for more information about the alliance and its upcoming meetings.

Contact:
Carol Warren
Crew Communications
Tel. 714-890-4500
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.