Microsoft was all about Kinect, and devoted an entire floor for people to swing their bodies and jump up and down. There were some innovative ideas on display, though I see this targeting kids more than adult gamers. Future content will determine how this ultimately gets positioned.
However, let me end this report on a high note. I really didn't have enough time to try Halo Reach properly, and I just figured I would get the same 2D viewpoint anyways. This morning, I received a glimmer of hope via Google Alert that Halo Reach was demonstrated in stereoscopic 3D at GamesCom!
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