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MTBS3D The VR Awards will be held on Friday November 28th inside @Riftmax! http://t.co/jMkdDmfnOe Cast your vote here: http://t.co/6zZs2Eys4N #VR
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MTBS3D RT @BennettLoudon: Dimension Technologies Kickstarter has launched (http://t.co/XZjANG95UY) Read about it: here: http://t.co/3915Vxufmz @Da
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MTBS3D RT @hockeynight Pat Quinn's warmth belied his tough demeanour http://t.co/jMkdDmfnOe http://t.co/N0gYBZdZGs Wonderful tribute for Pat Quinn.
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MTBS3D RT @cfcmedialab: We’re demoing some really cool stuff today @GetImmersed, come find us in the exhibition space to demo #BMC #Shard #BublCam
MTBS3D RT @cfcmedialab: The Meet The Industry Builders panel is starting now at @GetImmersed with our very own @acserrano #Immersed #VR http://t.c…
MTBS3D RT @fleep: Hah! Followed @JesseJoudrey, @karlkrantz, and @NourseMiller from @GetImmersed and Twitter now suggests following Psychosis Prev…
MTBS3D RT @GetImmersed: Body/Mind/Change panel led by @_jasonjerald w/@acserrano @Anticleric & @weare1188 @cfcmedialab #immersed #cronenberg http:…
MTBS3D RT @GetImmersed: Packed room for Body/Mind/Change panel! @_jasonjerald @acserrano @Anticleric @weare1188 @cfcmedialab #immersed #VR http://…
MTBS3D RT @GetImmersed: @AMD, @nvidia, SiliconArts & @tomshardware together on stage! #Immersed, the conference where anything can happen!#VR http…
MTBS3D RT @6ap: Get a pulse of the industry - just started #immersed
MTBS3D RT @DTI3Dunleashed: @bublcam @GetImmersed Great meeting you there - can't wait to work together! #DTIGlassesFree3D
MTBS3D RT @Dylan_Pearce: Fantastic session with @cfccreates @cfcmedialab Body. Mind. Change. inside the mind of David Cronenberg @GetImmersed http…
MTBS3D RT @cfcmedialab: The audience at @GetImmersed is in for a real treat with the @BodyMindChange panel. Starting now #VR #Immersed http://t.co
MTBS3D RT @DTI3Dunleashed: Glasses Free 3D Monitors Developed for NASA - Fine Tuned for Gamers @NASA #DTIGlassesFree3D
MTBS3D RT @40Below3D: Not just #3D but 360 3D... new friends and filming options at @GetImmersed #VR #Cdnfilm http://t.co/Oet6dadb7g
MTBS3D RT @GetImmersed: Kevin Williams @DNA_Conference keynote on immersive entertainment in amusement parks. Pick up his new book! #immersed http…

MTBS' S-3D Gaming Anomaly Guide

MTBS' Official S-3D Gaming Anomaly Guide

By Neil Schneider and Yuriy Nikshych

While most stereoscopic 3D drivers do a pretty good job, many games are fraught with visual problems and anomalies that slip through the cracks.  As a reference tool for GameGrade3D (GG3D), this document was put together so members can easily classify and spot problems in their favourite games.  This document will be expanded and fine tuned with time and ideas from members.

All images presented here are in "cross-eyed" format (right image is on the left), and are viewable on most 3D display solutions.

 

Best Case Scenarios

These pictures demonstrate the optimal situation. The images feature the flexibility to have out of screen experiences, objects are rendered at the correct depths, and there are no visual anomalies or artifacts.

S-3D Best Case Example

S-3D Best Case Scenario Example

S-3D Best Case Example

While preferences are different from gamer to gamer as to whether or not they want a combined depth and pop-out experience, this is very important because it illustrates the flexibility that the game and driver solution offers.