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FMX/09, PM Notification Bug, New NVIDIA S-3D Drivers!

UPDATED 7:25PM EST

We are back from Germany!

Our team has a lot of catching up to do, and we apologize for the limited story updates this past week. After FMX/09, we had very limited internet access during our visit to Munich.


Equal spread of interest: iZ3D (left), Console S-3D (middle), NVIDIA (right)

We will have some videos to share shortly, but check out our editorial about what we walked away with once FMX/09 was over! All in all, a very successful conference. This could represent a key turning point in the direction S-3D gaming is headed.

One of the caveats of limited internet access was a goof-up at the Munich airport before we got on our plane. A bug in PHPBB caused a private message to go out to our membership, and sent repeated reminders to check for incoming messages to all our members. Of course, none of this should have happened, and by the time our plane landed, the problem spiraled further than it should have.

No harm done, and we are very appreciative that most of the messages that came in were helpful in notifying us about the problem.

NEWS UPDATE

NVIDIA has put out brand new 185.85 stereo drivers! These drivers will only work on the new NVIDIA GeForce 3D Vision Solution and Zalman monitors. These drivers also mark NVIDIA’s official entry into Windows 7 stereoscopic 3D gaming support. Their software also supports Windows Vista 32 and 64 bit versions.

Additional benefits include support for Mitsubishi’s new 2009 Home Theater TVs (Check NVIDIA’s site for supported models), and new 3D Vision game profiles for:

- AC-130: Operation Devastation
- Battlestations: Pacific
- Battlestations: Midway
- Dark Horizon
- Dark Sector
- DCS: Black Shark
- Death Track Resurrection
- Demigod
- Elven Legacy
- EVE Online
- Exodus from the Earth
- Igor the Game (*** Igor the Game!!!! Sharky, are you paying attention? ***)
- Legendary
- Leisure Suit Larry: Box Office Bust
- The Lord of the Rings: Conquest
- Major League Baseball 2K9
- Men of War
- Monsters vs. Aliens
- Perimeter II: New Earth
- Rise of the Argonauts
- Spider-Man: Friend or Foe
- Spider-Man: Web of Shadows
- Stormrise
- Street Fighter IV
- Tony Hawk’s American Wasteland
- X3: Terran Conflict (PC)

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FMX/09 a Success! MTBS in Munich, Germany!

FMX/09 was a huge success!


Andrew Oliver, CTO Blitz Games Studios (far left),
Keith Elliott, Screen’s Edge, Far Right (white shirt)


We are currently on the last leg of our trip in Munich, Germany, and will have more to share after we return to Canada this coming Wednesday.

Some highlights were meeting some of our industry’s greats. For example, we had the honor of meeting Keith Elliott, President of Screen’s Edge. As a retired member of Texas Instruments’ DLP team, he was pivotal in encouraging and finding a way to make DLP technology S-3D compatible. This is the same technology used in Samsung and Mitsubishi’s S-3D HDTVs available today.

We were equally pleased to dine with Brian Van’t Hul, Visual Effects Supervisor for Coraline. MTBS’ opinion of Brian is he is a pragmatic realist. In his words, "3D can eaily come and go unless there is a good story to back it up". We completely agree, and look forward to further story based successes in 3D cinema.

For the first time ever, MTBS hosted a technology demo that was jointly represented by iZ3D, Blitz Games Studios, and NVIDIA. All in all, a very positive experience with great interest from end users and game developers alike.

Why no smiles in the picture, you ask? It was a very hot room - but that didn’t stop people from enjoying the S-3D games!

What was the biggest highlight of the trip? This is something special we will save for when we return. An MTBS first!
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Sensio at FMX/09, MTBS Technology Demo

MTBS is pleased to report that FMX/09 is going very well!

Just the other day, we were present at a well attended presentation by Nicholas Rauthier, CEO of Sensio. What is becoming clearer and clearer is a lot of the technical problems associated with stereoscopic 3D sporting events has to do with planning. For example, according to Nicholas, one of the leading causes of S-3D problems with live broadcasts are cameras with reversed cabling or inverted left/right images. Surprisingly forgivable to the untrained eye, it will prove detrimental to the industry as consumers grow more and more aware of what correct 3D should look like.

For our European members, MTBS will be presenting at FMX/09 this coming Friday alongside Blitz Games Studios. We will also be holding a technology demonstration throughout the day which features NVIDIA and iZ3D display solutions. While the drivers are not yet optimized with the updated software algorithm, we are also bringing a pair of the experimental iZ3D glasses to try, and Bltz Games Studios will also be demonstrating console S-3D gaming. We hope to see you there!
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