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MTBS3D RT @EpicJamesG: Had a nice chat with @tomshardware about @UnrealEngine and VR, ahead of the @IMMERSEDEUROPE conference. http://t.co/fXum4ks
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MTBS3D RT @IMMERSEDEUROPE: 3 days until #ImmersedEurope! Several ticket options available including 199 € 1 day pass for Friday! #VirtualReality h…
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MTBS3D RT @estudiofutureVR: Look for us at @IMMERSEDEUROPE and discover the Giant Geode, a stunning #VR journey! https://t.co/Gkf3prZOqm @official
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MTBS3D RT @TheVRBook: Great interview about some of the best #VR Experiences on the @SpaceChannel. Space Channel-Great job Neil! @MTBS3D http://t.…
MTBS3D RT @IMMERSEDEUROPE: Immersed Europe starts soon! There's still time to get your tickets! #immersed #virtualreality http://t.co/F99NpgrNUX h…
MTBS3D RT @inmediastudio: ¡El evento internacional de la tecnología que emociona! @IMMERSEDEUROPE http://t.co/kehBrv32QV
MTBS3D RT @inmediastudio: Do you want to try? They already did... #VR #MissionImpossible #ImmersedEurope #MissionImpossibleRogueNation https://t.c…
MTBS3D RT @paulgailey: Come on down! to @immersedeurope like https://t.co/Ty8HH2sjGD use the code DroidersIE for a discount that will make you Ra…
MTBS3D RT @arturitu: Project Tango comes to Spain at @IMMERSEDEUROPE https://t.co/bBjEgLTYgr
MTBS3D RT @EpicJamesG: In 2 weeks I have the great pleasure of talking about (& listening to) cool VR things at @IMMERSEDEUROPE in Spain! https://…
MTBS3D RT @inmediastudio: @realovirtualcom Muchas gracias por el artículo! La próxima parada de la #ExperienciaImposible será @IMMERSEDEUROPE http…
MTBS3D RT @inmediastudio: #VR experiencie of Mission Impossible: Rogue Nation will be on #ImmersedEurope Dont´ miss it! https://t.co/wTvGhMJS0m ht…
MTBS3D Use discount code MTBSimmersedeurope to save €100 on your ticket for @IMMERSEDEUROPE! #immersed #VirtualReality #VR http://t.co/iZO0Sbcf4R
MTBS3D RT @GetImmersed: Amazing Innerspace show tonight! Thank you to @SpaceChannel & @AjayFry for the awesome interview and coverage on #VR! #imm
MTBS3D Missed Innerspace's @SpaceChannel #VR segment? It's on again at 8pm PST & on @mtvcanada tomorrow 7am 11am&1pm EST! #VirtualReality @AjayFry
MTBS3D RT @TheVRBook: Congrats to @official_ita3d for being featured on Space Channel TV tonight! @SpaceChannel #VR http://t.co/TmNZ6OtIQZ https:/…
MTBS3D RT @GetImmersed: We're interviewed tonight by @AjayFry on the @SpaceChannel for a segment on #VirtualReality! http://t.co/rNvVts64px http:/…
MTBS3D RT @official_ita3d: ITA & @GetImmersed @StarbreezeAB @amd_roy @htc @im360 @AjayFry @MTBS3D on @SpaceChannel tonight on Innerspace! #VR htt…

SIGGRAPH 2015 is Underway!


Where are those friggin sharks with laser beams coming out of their heads?!?  Almost!  The next best thing was at last night's dome party held at Vortex Immersion's LA Studios.  Lots of fun!


This year's highlight is definitely going to be the VR Village put together by Denise Quesnel, SIGGRAPH's VR Village Chair.  A wide selection of virtual and augmented reality displays and demonstrations are readily available for SIGGRAPH attendees, and we are looking forward to taking a closer look shortly.
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Chornobyl360 Speaking at Immersed Europe

Chernobyl Reactor Control RoomWhat's going to make Immersed Europe a huge success are unique presentations and perspectives that are difficult to find elsewhere. This year, we are excited to welcome Kirill Pokutnyy, Co-founder of WIT LLC and author of Chornobyl360.

For those old enough to remember 1986, Chernobyl experienced one of the worst nuclear reactor meltdowns in all of history. The entire city of 14,000 people was evacuated, and only very limited government offices remain to this day. It's a disaster zone frozen in time with rotting homes, buildings, and structures from near-modern life. Frozen in time, Chornobyl360 is working to make it possible to experience Chernobyl as it is today in 360 degree VR form.

We are eager to hear Kirill's insights and plans for this ambitious project.  The growing list of Immersed Europe speakers can be found here.
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Basemark Developing VR Benchmarking Tools For All

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With the impending virtual reality market coming down the pipe, we are starting to see specialized hardware benchmarking solutions for immersive technologies. In particular, benchmark toolmakers see their software as a means to help determine if the PC hardware has the processing power needed to deliver a positive VR experience.
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