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MTBS3D RT @thekhronosgroup: Did you go to SIGGRAPH 2014? Do you have some fantastic photos to share? Join our Flickr SIGGRAPH 2014 group! https://…
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MTBS3D RT @official_ita3d: Article about ITA member @Vrvana and their Kickstarter! #Kickstarter #VR #Vrvana http://t.co/fHVxXiLQV8 http://t.co/Vru
MTBS3D RT @Vireio: Vireio Perception is getting upgraded again! #VR #vireio #mtbs #OculusRift http://t.co/Ff6LJm1tC2
MTBS3D Vireio Perception is getting upgraded again. MTBS welcomes new Vireio developer, Nikita Lozhkin! #VR #vireio... http://t.co/fODa1oWck5
MTBS3D Vireio Perception is getting upgraded again. MTBS welcomes new @Vireio developer, Nikita Lozhkin! #VR #vireio #oculus http://t.co/mc19slt7rU
MTBS3D Interview with David Coombes, Developer Programs Manager at @nvidia! #OculusConnect #gtx980 #Maxwell #oculus #VR http://t.co/aSIXbiFqtj
MTBS3D RT @CloudheadGames: Hey everybody! we just posted a new @kickstarter update! https://t.co/YoAYjaMvnH
MTBS3D RT @tomshardware: Oculus Connect: The Future, And AMD Vs. NVIDIA - http://t.co/tldYdM0ogj
MTBS3D MTBS has a great interview from #OculusConnect with our friend, Palmer Luckey! #VR #Oculus #PalmerLuckey http://t.co/BFskUzBS9w
MTBS3D More Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/heTymgFEJT
MTBS3D Samsung Gear VR Software Screencaps. #Oculus #OculusConnect #GearVR http://t.co/4locnoEi3p

Catching Up With MTBS Alumni!


We've shared the occasional email, but it was great to finally meet John in person!
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Nvidia Maxwell GPUs Going VR!

Nvidia Introduces Latency Reducing Technology For VR!This is a very exciting development from the Nvidia camp.  A major curse that has plagued VR technologies like the Oculus Rift is latency; the delay between head movement and seeing the change in photons on the screen.  This disconnect is a major contributor to motion sickness and all around discomfort in VR.
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Control VR Innovates, Gear VR at TechCrunch!


MTBS got a chance to catch up with Matt Ruttenberg, Co-Founder of Control VR at the TechCrunch VR Meetup.  Turns out they made a big enhancement to their motion tracking system that greatly simplifies the calibration process.  It's now just a matter of clapping your hands together and taking a quick bow!  We'll see what more we can learn later in the show.


MTBS was really excited to try out Samsung's Gear VR, and we got an early preview thanks to NextVR being onhand with some of their latest 360 degree 3D footage.  It's a bit early to make a final judgement because the NextVR content isn't really processor intensive compared to a game.  However, what we did see was very snappy and definitely low latency; even competitive with Oculus' desktop equivalent.

NextVR's visual result was pretty snazzy too.  The footage we saw at CES 2014 was a twisted mess compared the the crisp imagery that was showcased on GearVR.  We are looking forward to putting the GearVR through its paces at Oculus Connect!

It's definitely going to be a fun show!
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