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MTBS3D Check out 'What's Under The Hood' #VR panel from #CES2016 moderated by @alexbdavies! https://t.co/GyEwr24aAU https://t.co/9TqnyoQwrr
MTBS3D RT @official_ita3d: .@alexbdavies did a great interview on @tomshardware with @AMD's Director of VR & ITA's #VRCouncil Chair! #AMD #VR http…
MTBS3D Great interview by @alexbdavies with Daryl Sartain! https://t.co/bg1DcSd2SM
MTBS3D RT @htcvive: VP of Virtual Reality at @htc @obriend17 chats with @MTBS3D about the future of Vive and VR. https://t.co/LmZ06I92gw via @YouT
MTBS3D @vfxtrainer Lol! Thanks, glad you enjoyed it! :)

Part 1 of MTBS' AMD Interview at CES 2016

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Still a lot of great stuff to share from CES 2016!  Today we have our interview with Roy Taylor, Corporate Vice President Alliances for Advanced Micro Devices.  Roy talks about their latest work with Gaze Activated Content (GAC) and their hopes and dreams for the industry and industry collaboration.  GAC is not the same as foveated rendering.  Very interesting!
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MTBS Gives Infinadeck a Try!


There was a time when CES gave out roller bags, then it was full sized backpacks, then notebook bags.  Now this! :-)

Today we have our interview with Infinadeck, a new locomotion protype for virtual reality.  While it's definitely an interesting approach with promise, this is also deeply entrenched in the research and development phases.  See what you think.
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Frima Studio Joins The ITA

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“Frima is a digital entertainment company set on creating content for every screen. In 2013, we started adding VR to our expertise and then launched the development of Fated, a VR-only first-person action-adventure. In 2015, we released two virtual reality experiences, including the Space launch title for Mattel’s new View-Master. This year we will be releasing Fated for Oculus, HTC and PlayStation VR, in sync with their market debut. We aim to be leaders in content development for the new virtual reality and mixed-reality head-mounted display markets.

At first sight, we knew we wanted to join The Immersive Technology Alliance. To us, being part of a community where we can contribute and learn about the development of these new technologies is a no-brainer. We are looking forward to sharing and exchanging with other members of the community.” – Jean-Philippe Doiron, Technology Director, Frima Studio

Frima Studio develops products for the Web, console, handheld, iPhone, iPad, TV and mobile. They have a demonstrated interest in immersive technologies like virtual and mixed reality. The Immersive Technology Alliance is very excited to have them on board!
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