MTBS3D RT @GetImmersed: .@Vrvana's Totem #mixedreality was 'beyond expectations.' Great article by @tomshardware! #Immersed2016 #VR #AR https://t.…
MTBS3D RT @GetImmersed: Ramtin Attar of @autodesk presenting on projects that are making use of immersive technologies. #Immersed2016 #VR #AR #Vir
MTBS3D RT @FloreoTech: "We believe we can teach real life skills through VR" -- Vijay on the potential applications of #vr beyond games. @GetImmer
MTBS3D RT @saleemkhan: [I'm speaking about virtual reality in #journalism at @GetImmersed at @OntScienceCtr today. Join us!] #JOVRNALISM #Immerse
MTBS3D RT @manpreet_kj: Messing with Reality (trying on incredibly fascinating augumented reality headset by @Vrvana ) @GetImmersed @OntScienceCtr
MTBS3D RT @manpreet_kj: What a day! Met truly awesome, former Airforce pilot @kmastin5 &got his autograph #Thunderbirds#5 #DreamComeTrue @GetImmer
MTBS3D RT @GetImmersed: First up today: Charlie Morrow @MorrowSound is giving his presentation with Immersive Sound at his booth! #Immersed2016 #V
MTBS3D RT @GetImmersed: .@AjayFry was just live on Periscope at #Immersed2016! #VR
MTBS3D RT @AjayFry: Rain got you down in #Toronto today? Why not Immerse yourself in another world at @GetImmersed happening today @OntScienceCtr
MTBS3D RT @GetImmersed: Immersive Industry Outlook Panel with @_jasonjerald @acserrano and @pumcypuhoy! @TheVRBook @cfccreates @tomshardware #Imme
MTBS3D RT @GetImmersed: Check out this cool #tiltbrushing video from #Immersed2016 by @onabatova from the yesterday at the @OntScienceCtr! #HTCViv
MTBS3D RT @official_ita3d: .@GetImmersed has just begun! Today's public show at the @OntScienceCtr was packed! Looking forward to two more days! #…
MTBS3D RT @FloreoTech: Wonderful day today at #immersed2016 with some super kids. Thanks @GetImmersed for a great day!
MTBS3D RT @N100startups: My nephew Ben trying out @FloreoTech today at #Immersed2016 attention and focus levels within tolerable parameters. https…
MTBS3D RT @onabatova: @GetImmersed @ImmersiONVRelia @ViaplayCorp was great day two more to go
MTBS3D RT @alexbdavies: It's pretty awesome to be able to check out the @OntScienceCtr after-hours when it's just me and the exhibits #Immersed20

Epic Win, New Messy Basement Episode

L-R: Epic Games Tim Sweeney and Dr. Jon Peddie of Jon Peddie Research at SIGGRAPH 2016
Pictured above is Tim Sweeney, Founder and CEO of Epic Games, accepting his JPR Technology Advancement Award from none other than Dr. Jon Peddie of Jon Peddie Research.  Congrats!

We're a little late, but today's episode of Neil's Messy Basement features interviews with the Head of Cinematics for Leia 3D, and the CEO of Worldviz.  Leia 3D has a new holographic smartphone display and already has a smartphone in the works for 2017.  Worldviz is a market leader in virtual reality CAVE installations and virtual reality software tools.

So come visit Neil's Messy Basement!

Also Immersed 2016 is fast approaching.  There was a hiccup where the startup tables looked to be sold out prematurely, and this is not the case.  All fixed!  There are going to be over 8,000 consumers over the course of three days at the public exhibition (up to 20,000 square feet), plus this is going to be an amazing event for industry and professionals working in the immersive space.  Looking forward to seeing you there!
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SMI, Idealens, and Nvidia Welcome us Back From Vacation!

Neil's Messy BasementBoy were we overdue!  So sorry!

This week's episode features a great follow-up interview with Idealens, makers of a new mobile HMD that features positional tracking.  Following this, we have a joint interview with SMI and Nvidia talking about their latest research and demonstration of foveated rendering.  Really cool stuff showcased at SIGGRAPH 2016!

Finally, we've got more updates for Immersed 2016 taking placing October 16-18, 2016 at the Ontario Science Centre.  This is going to be ambitious!
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See How Olympians VR!

Olympics in Rio
In a previous episode of Neil's Messy Basement, we interviewed Jose Luis Navarro, CEO of inMediaStudio. Jose revealed work being done with, the Spanish public radio and television corporation to recreate the Olympic training regimen in virtual reality form.

To make this innovative work possible, the inMediaStudio team used techniques like photogrammetry, 3D scanning, 360 degree video and sound, and much more. The experience works on all major platforms including Google Cardboard, Oculus Rift CV1, HTC Vive, Samsung Gear VR, and more.

One of the unique features is VR Analytics whereby details are learned about where people are looking in the experience so the content makers can learn more about making effective VR experiences in the future.

The experience is viewable and downloadable from RTVE.  The inMediaStudio team are coming to Immersed 2016 in force - so be sure to see them October 16-18, 2016 in Toronto.
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