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MTBS3D We tried @BattleZoneGame in #VR on the Sony Morpheus & interviewed @Rebellion at @E3! #E32015 http://t.co/Y0eTiSZfFa http://t.co/2isLIL1qU7
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MTBS3D .@zSpace & @corinth_reality Announce Partnership to Bring Immersive Digital Learning to Classroom at @isteconnects. http://t.co/9vnPEyGwAB
MTBS3D Interview w/ @Crytek on Return to Dinosaur Island to Robinson: The Journey! #E32015 #VR http://t.co/ecUnM0080d http://t.co/sgqOo0PvRj
MTBS3D RT @Robertsmania: .@YouTube VR Android support is great and I expect it works on #GearVR We I want PC support for an Oculus DK! @MTBS3D htt…
MTBS3D RT @official_ita3d: We are excited to welcome @TheThirdFloor to ITA!Their films include The Avengers & Iron Man 3! http://t.co/F3PtD5GvoT h…
MTBS3D RT @Robertsmania: Its weird seeing myself on video, but here's my interview with Nvidia at #E32015 @MTBS3D http://t.co/ksF0yxUPbN http://t.…
MTBS3D At @E3, @nvidia demonstrated multi-res shading. Check out our full interview here! #E32015 #Nvidia #VR http://t.co/bJHR913RUU
MTBS3D VR people! Has anyone read this story from @GIBiz? What are your thoughts? #virtualreality #VR #E32015 http://t.co/M1EpDuJKSd
MTBS3D Check out our interview with @nDreamsVR, makers of The Assembly! #TheAssemblyVR #E32015 #VR http://t.co/Gvb1WGPpNY http://t.co/K25GbrPFR6
MTBS3D Everyone has been talking about @FOVEinc's HMD! In this video they talk about foveated rendering! #FOVE #E32015 #VR http://t.co/jVxmdAHKdF
MTBS3D @nDreamsVR Thanks! It was great meeting you, too! We really enjoyed our demo, and will have your interview up soon.
MTBS3D Interview with @FOVEinc from @E3 where they talk about foveated rendering! #FOVE #E32015 #VR http://t.co/CKIqNLgT1Z http://t.co/EUx5B3AWa9
MTBS3D Happy Father's Day from this zombie eating dad! #OVERKILLSTWD #FathersDay #TheWalkingDead #E32015 #VR http://t.co/p5f57rdEk0
MTBS3D Hands down the best #VR experience, as chosen by Neil, at @E3 this year! #E32015 #UbisoftE3 http://t.co/7QTpn2yQEY http://t.co/6HWxWSdLxy
MTBS3D RT @Robertsmania: Really fun in Battle Zone with #ProjectMorpheus at the very end of #E32015 @MTBS3D http://t.co/W0eTPdIkaT
MTBS3D Thx @Robertsmania for the great pics from @E3 like this one of Neil trying #TheAssemblyVR with @nDreamsVR! #E32015 http://t.co/UmxfCQT7gO

Nvidia at E3 Expo


Multi-Res Shading is a very cool technique that dramatically reduces the amount of processing power needed to enjoy virtual reality games and content on Nvidia graphics cards.  Check out our full interview with Jason Paul, Nvidia's General Manager for SHIELD & Gaming.
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The Assembly Interview, a DX10 Test With Vireio Perception!


Double whammy for everyone today!  First, we've got our interview with nDreams, makers of...The Assembly!  Do you have what it takes to join this closed group of ethically blurred mad scientists?  Actually, you might end up being inducted before you have a chance to choose!

Next up is the latest Vireio Perception news...
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MTBS Gets All Walking Dead in VR at E3!


E3 Expo's VR diversity was loads of fun, and today we have our interview with Emmanuel Marquez, CTO of Starbreeze Studios. Starbreeze Studios earned a lot of press for their Walking Dead VR experience which was loads of fun on their StarVR HMD prototype.

The other day, Gizmodo ran a story to the effect that VR could be perceived as a fad based on how StarVR performed relative to the other solutions in the market. There is merit to their concerns because the HMD is experimental compared to the more polished options. However, there is a much deeper story here that speaks to the hopeful future of these new options, and that story is about the people making it happen.
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