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How EasyJet is Using Augmented Reality


Augmented Reality usually refers to enhancing the world around us; a digital enhancement to what we already see.  The BT-200 AR glasses are Epson's latest foray into this business, and they continue to have great success in the training and enterprise markets.

One of their current successes is EasyJet.  Regular airplane maintenance is critical for all airlines, but each model of plane can have its own nuances and special needs.  It's a big problem if the available engineers and mechanics aren't specialized in that particular model.  Don't worry; the planes get their proper maintenance - but it takes extra time for the engineers to find the reported issues and grasp the scale of the issue (e.g. how big is a dent?), so familiarity is key.

The AR solution is to use Epson's embedded camera for spot-reports / checks, and the mechanic / engineer can easily find the core issues thanks to an overlay or easy to view video while making repairs and doing maintenance checks.

Very interesting!  This model can easily be replicated for all kinds of complex training that requires time sensitivity.
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Do Books Work in VR?


Can't seem to get through that 400 page book?  Eoghan Kidney has the answer!  Using James Joyce's Ulysses as the prototype, he's turning a book into a VR experience.  As good a book as Ulysses is (or so we are told; haven't read it yet!), many find it a challenge to read.

After being funded in a future Kickstarter, the game or VR book will put the player in Stephen Dedalus' shoes as he goes through Proteus, the challenging third episode of the novel.
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Can VR Help Treat Drug Addiction?


Now this IS interesting.  The University of Houston has what they call "The University of Houston (UH) Graduate College of Social Work's Virtual Reality Clinical Research Lab".  Quite a mouthful, but a very exciting premise.

Using top grade virtual reality equipment, this VR lab is being used as a therapeutic treatment for addictions and behavior change.  For example, alcoholics can be guided by therapists to change undesirable behaviors by having them experience virtual recreations of bars and difficult environments.  They are also developing other virtual experiences and scenarios for other types of drug addiction (e.g. heroin).
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