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MTBS3D .@Vireio Perception 4.0 Alpha 3 is out! Download it here! #VireioPerception #VR #VirtualRealityhttps://t.co/1i8N4fRTWi
MTBS3D RT @vrfix: Ace interview with Ryan Jackson about dome VR projecting challenges with Neil Schneider from @MTBS3D https://t.co/bMYUkkznoo
MTBS3D RT @GetImmersed: #Immersed2016 is talked about on new episode of Neil's Messy Basement! #VirtualReality #VR #AR #immersivetech https://t.c…
MTBS3D New episode of Neil's Messy Basement is online! #VirtualReality #VR #AR https://t.co/mNjHczhJcA
MTBS3D RT @cinematicVR: Huge Virtual Reality and 3D conference coming to Toronto in October. https://t.co/1xghpuL5aK @official_ita3d https://t.co/
MTBS3D RT @FMX_Conference: New speakers at #immersed2016- are you going to attend as well? https://t.co/MEnbdh8TFs
MTBS3D RT @rosmith11: Huge Virtual Reality, #3D conference coming to Toronto in October https://t.co/bYaQk8GT82 @GetImmersed @OntScienceCtr @AMD
MTBS3D RT @vijayravindran: Excited to participate in this great venue in Toronto and talk about our work in #VR! https://t.co/DPSXroxZhe
MTBS3D RT @GetImmersed: It's not just for developers, consumers are important, too! #Immersed2016 #VR #AR #VirtualReality https://t.co/QoDE2RKd4i
MTBS3D RT @GetImmersed: .@AMD Delivering Immersed Keynote, VR/AR Showcase Reaching Thousands. #Immersed2016 #VR #AR #VirtualReality https://t.co/3
MTBS3D Daryl Sartain Director & Worldwide Head of Virtual Reality & Displays at @AMD will be giving @GetImmersed keynote! https://t.co/NY1JDumiye
MTBS3D .@ImmersionArcade & @CtrlVCanada in the Basement talking #VR arcades! Both will be at @GetImmersed! #Immersed2016 https://t.co/m9WQE8KLaR
MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez

Neil's Messy Basement Talks Hololens!

Richard Edlund and Neil Schneider at FMX 2016For those of you who don't know who Richard Edlund is, he is the four time Academy Award Winner behind many of the visual effects and amazing camera work done in the first three Star Wars movies (A New Hope, Empire Strikes Back, and Return of the Jedi).  He was also Visual Effects Supervisor for Indiana Jones: Raiders of the Lost Ark.  Of course, this is just an abbreviated description of his work. ;-)

Next time I'll work up the courage to interview him.  Got to wow him with my 3D camera, though!

In the meantime, we have a brand new episode of Neil's Messy Basement!  Today we talk about Oculus' victory of having a million plus active Gear VR users in April (2016), we have a great interview with Pearson and their use of augmented reality in education, and finally share our opinions on Microsoft's Hololens which we didn't get a chance to try until now.  Very cool all around - enjoy!
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Darth Vader Laughs During FMX, Interview With Realtra

 L-R: Jean-Michele Blottiere (FMX), Richard Marks (Sony PlayStation Magic Lab), Neil Schneider (The Immersive Technology Alliance)The reason everyone is laughing is because just seconds earlier, I asked if Darth Vader would be up for a nice warm hug.  Gotta find out who the gentleman is at the far right!  We are on the case.

In the meantime, check out our interview with Realtra.  Realtra specializes in photogrammetry and videogrammetry for use in virtual reality.  Very exciting stuff!

Another epide of Neil's Messy Basement is in the works!  Just running a bit late this week.
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Vireio Perception 4.0 Alpha is OUT!


Meant to be Seen is proud to share Vireio Perception 4.0 Alpha 1! For those unfamiliar, Vireio Perception lets you take existing games and play them in virtual reality when they weren't designed for that purpose. This complete rewrite of Vireio Perception was primarily made possible by Denis Reischl with support from Grant Bagwell, Simon Brown, Samuel Austin, and Neil Schneider.

This is a preliminary release and only works with Fallout 4 and the DirectX 11 API. The game support will dramatically grow as we reactivate features like DirectX 9 and make the Aquilinus profile creation software available. The software will become easier to use, too.
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