MTBS3D Neil's blog on Gamasutra on how to solve VR's customer relationship problems. #VR #VirtualReality #AugmentedReality
MTBS3D RT @GetImmersed: .@Vrvana's Totem #mixedreality was 'beyond expectations.' Great article by @tomshardware! #Immersed2016 #VR #AR https://t.…
MTBS3D RT @GetImmersed: Ramtin Attar of @autodesk presenting on projects that are making use of immersive technologies. #Immersed2016 #VR #AR #Vir
MTBS3D RT @FloreoTech: "We believe we can teach real life skills through VR" -- Vijay on the potential applications of #vr beyond games. @GetImmer
MTBS3D RT @saleemkhan: [I'm speaking about virtual reality in #journalism at @GetImmersed at @OntScienceCtr today. Join us!] #JOVRNALISM #Immerse
MTBS3D RT @manpreet_kj: Messing with Reality (trying on incredibly fascinating augumented reality headset by @Vrvana ) @GetImmersed @OntScienceCtr
MTBS3D RT @manpreet_kj: What a day! Met truly awesome, former Airforce pilot @kmastin5 &got his autograph #Thunderbirds#5 #DreamComeTrue @GetImmer
MTBS3D RT @GetImmersed: First up today: Charlie Morrow @MorrowSound is giving his presentation with Immersive Sound at his booth! #Immersed2016 #V
MTBS3D RT @GetImmersed: .@AjayFry was just live on Periscope at #Immersed2016! #VR
MTBS3D RT @AjayFry: Rain got you down in #Toronto today? Why not Immerse yourself in another world at @GetImmersed happening today @OntScienceCtr
MTBS3D RT @GetImmersed: Immersive Industry Outlook Panel with @_jasonjerald @acserrano and @pumcypuhoy! @TheVRBook @cfccreates @tomshardware #Imme
MTBS3D RT @GetImmersed: Check out this cool #tiltbrushing video from #Immersed2016 by @onabatova from the yesterday at the @OntScienceCtr! #HTCViv
MTBS3D RT @official_ita3d: .@GetImmersed has just begun! Today's public show at the @OntScienceCtr was packed! Looking forward to two more days! #…
MTBS3D RT @FloreoTech: Wonderful day today at #immersed2016 with some super kids. Thanks @GetImmersed for a great day!
MTBS3D RT @N100startups: My nephew Ben trying out @FloreoTech today at #Immersed2016 attention and focus levels within tolerable parameters. https…
MTBS3D RT @onabatova: @GetImmersed @ImmersiONVRelia @ViaplayCorp was great day two more to go

REVIVE, Daydream VR, and Futuremark in Neil's Messy Basement

Neil's Messy BasementSorry for taking so long!  This loaded episode features:

  • An open discussion about the REVIVE hack and what the ramifications are for technology makers, content developers, and ultimately consumers.
  • A discussion of Google's new Daydream VR platform...put to music.
  • Interview with Jani Joki (Director of Engineering) and Ryan McCall (Director of Sales & Business Development) for Futuremark.  They discuss their VR efforts, new mobile VR initiative, and their perspective on where the new generation of GPUs are headed.  Very interesting!

Having loads of fun putting this series together.  We've been working hard to keep it fresh and unique.  Ping us if you have ideas and guests you'd like to see on the show.
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GRUSH Wins America's Greatest Makers Reality Show

MTBS would like to send out a big congratulations to GRUSH, a new company that is making motion tracked toothbrushes for kids. GRUSH won the grand one million dollar prize on the Intel-backed America's Greatest Makers reality show.

The idea behind GRUSH is that when combined with a smartphone app, kids (and their parents) will know how well their mouth is being brushed based on how and where they are brushing their teeth. What an amazing idea!

Why do we care so much about GRUSH? Aside from being an innovatively useful product, GRUSH was co-founded by Ethan Schur who also serves as Chief Marketing Officer and shareholder at ImmersiON-VRelia, an up and coming virtual reality technology maker, and we've know this persistent entrepreneur for nearly ten years. The team here was thrilled to see Ethan on CNN talking about his latest work - well deserved!
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You'll Never Think of Steam Engines the Same Way Again!

Steam Engine
OK!  You are probably wondering why we have a picture of a steam engine on the front page of MTBS.  We have a very good excuse.  In today's episode of Neil's Messy Basement, we talk about responsible virtual reality, and believe it or not, early locomotives turned out to be a really good (and hysterical) comparable to where the market is today.  If you can get through the first ten minutes of ranting and raving, the pay-off is worth it.
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