For the fellow VR geeks out there, it doesn't get much cooler than this. From left to right:
Colin Shin, EVP and Co-Founder of Siliconarts
Bertrand Nepveu, CEO of VRvana
Ethan Schur, CMO of ImmersiON-VRelia
Davic Cole, Co-Founder of NextVR
Frank Vitz, Creative Director, Crytek
Richard Huddy, Chief Gaming Scientist, AMD
Dr. Jon Peddie, CEO, Jon Peddie Research
Yes, they talk about VR. Yes, they talk about VR cinema. Yes, they talk about graphics processing power. Yes...they even talk about the naked people. This isn't some press release rehash or full length story based on a single quote - these are the big guys answering the tough questions and sharing predictions for the next two years.
We'd like to thank ImmersiON-VRelia and The Khronos Group for helping sponsor the session and making this all possible.
As promised, it's Epic Games Day at MTBS! Today we interview Nick Whiting (Lead Programmer) and Nick Donaldson (Senior Designer) at Epic. These guys live and breath VR, and they are the minds behind the infamous Hobbit demo at GDC 2015.
We cover EVERYTHING: hardware, demos, where VR is headed, etc. It was a good interview, and there is lots more to come!
We'll get our interview up with the Epic Games VR team tomorrow. In the meantime, what better way to start off our GDC coverage than a no-holds-barred interview with Richard Huddy, Chief Gaming Scientist for AMD? It's about time someone acknowledged what kind of GPU power is needed to make all these fancy VR demos work!