MTBS3D We interviewed Penumbra at @SVVRLIVE about a proof of concept #VR trainer for brain surgery to treat stroke.…
MTBS3D .@EnigmaticVR's Michael Oder demonstrated their new #VR game Cyberthreat at @SVVRLIVE. #SVVR2017 #VirtualReality
MTBS3D Our interview with Simon Gardner, CEO of @climaxstudios about their VR games. #GDC2017 #VirtualReality #VR
MTBS3D RT @MTBS3D: We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualReality
MTBS3D We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualReality
MTBS3D RT @eventsforgamers: #SVVR2017 Panel: Putting the V in eSports, with @MTBS3D moderating, @sixensemotion, @SLIVERtv360 & @AMD represented. h…
MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VR
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VR
MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VR
MTBS3D .@Survios gave MTBS a workout during @Official_GDC with Sprint Vector. #GDC17 #VR

Woojer Showcases Haptics at GDC

Woojer is developing a brand new haptics vest for virtual reality and entertainment.  We got to try it out and interview Noam Bar-Levav, the company's Co-Founder and Chief Operating Officer.  Check it out and see what you think!
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Gave the OSSIC Headphones a Listen at GDC

OSSIC logo
MTBS got to try out OSSIC's latest audio demo at GDC 2017, and boy were we impressed!  OSSIC is making brand new surround sound audio headphones that are well suited for virtual reality.  Check out the interview and see what you think!
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NGCodec Demonstrates Networked VR at GDC 2017

NGCodec logoNGCodec is first at bat from GDC 2017.  They are developing a network-based distribution system for virtual reality.  The idea is that one day you won't need to have a pricey computer to make VR work and could instead benefit from nearly limitless horsepower from the cloud.  The demo looked cool enough for us!
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