Avengers assemble! Two amazing stories to share today.
First, we got the chance to check out AntVR's latest prototype. For reasons beyond comprehension, AntVR has seemingly received a bad rap since their Kickstarter beginnings, and this is completely unfounded. While waiting for another appointment, we walked through their crowded E3 exhibit and asked "are you doing anything with positional tracking?"
Their answer was in a back room that they gladly showed off on request, and we are glad we asked because we would have missed out otherwise. It's not as polished as what is readily available and much work continues, but AntVR already has 50+ employees, their E3 exhibit just screamed serious investment, and the fundamentals and drive are there to do some amazing things. Check out the interview - a real highlight for us.
Multi-Res Shading is a very cool technique that dramatically reduces the amount of processing power needed to enjoy virtual reality games and content on Nvidia graphics cards. Check out our full interview with Jason Paul, Nvidia's General Manager for SHIELD & Gaming.