For those that missed it, Brendan Iribe is stepping down as CEO of Oculus in favor of heading up a dedicated PC VR division. Another portion of Facebook will be focused on VR on mobile. A replacement CEO has yet to be determined.
For those unfamiliar, the Khronos Group is one of the largest open standards organizations in the world. They are behind some of the most popular APIs including Vulkan, OpenGL, OpenCL, WebGL, and more. Open standards are important because they make it possible for content makers to support multiple hardware solutions at a time without multiplying the work by coding for dramatically different platforms.
We are very pleased to announce that the Khronos Group is pursuing an open virtual reality standard that will make it far easier for content makers to support a wide array of hardware and software solutions. Sample names affiliated with the effort include Epic Games, Valve, OSVR, Intel, Oculus, AMD, Nvidia, the Immersive Technology Alliance, Tobii, Sensics, LunarG, and more.
This cross-vendor standard will be royalty-free and support multiple VR devices. Learn more here!
In this week's episode of Neil's Messy Basement, we get indepth knowledge of their new eye-tracked HMD, supporting platforms, and things to come. Also...Master Yoda gives his sales predictions for this holiday season.