“The ITA’s focus on facilitating collaboration between leading technology and content makers fits perfectly with our own ambitions for virtual reality. We’re not only working hard to make CRYENGINE the best possible resource for virtual reality development, but also striving to offer consumers truly immersive experiences in our upcoming VR game for the Oculus Rift and PSVR, The Climb and Robinson: The Journey. We look forward to being part of the ITA and continuing to drive innovation alongside like-minded partners around the world.” – Frank Vitz, Creative Director, Crytek
The Immersive Technology Alliance is very proud to announce that Crytek has joined The ITA. As long as we can remember, they've always delivered memorable experiences with the Crysis franchise and through their CRYENGINE product lines. It's a big victory for the industry that Crytek is taking virtual reality seriously with their latest work The Climb and Robinson: The Journey.
This was a pleasant surprice at CES 2016. ImmerVision develops all kinds of 360 content creation and distribution technologies, and they showcased their work alongside several key partners. After watching this interview, you can't help but appreciate the multiple uses and benefits of 360 content. I was also intrigued by the technology they use to encode specifics on how the content is created.
Forgive my broken voice; I had full-on flu through all of CES. The show must go on!
Today we've got our CES 2016 interview with Sphero Chief Scientist and Co-Founder Adam Wilson. He talks about everything from the company's history to their new BB-8 droid and how you can take the powers of The Force home with you. Lots of fun!