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MTBS3D .@ImmersionArcade & @CtrlVCanada in the Basement talking #VR arcades! Both will be at @GetImmersed! #Immersed2016 https://t.co/m9WQE8KLaR
MTBS3D RT @GetImmersed: Speakers from @CtrlVCanada & @ImmersionArcade added to Immersed2016! #VR #AR #VirtualReality https://t.co/kJldY5CDfk https…
MTBS3D GameCoder Studios visits the Basement! New episode online! @GameCoder_Team #VR #AR https://t.co/voSuCjpYvg https://t.co/dudEyvL2ez
MTBS3D RT @GetImmersed: .@ImmerVision is one our sponsors & will be showcasing their 360 technology for professionals! #Immersed2016 #VR #AR https…
MTBS3D Neil's Messy Basement Episode 16 with Leia3D and @WorldViz! #VR #AR #VirtualReality https://t.co/cJSU4hOzDz
MTBS3D Don't miss your chance to buy early bird tickets for @GetImmersed at @OntScienceCtr! #Immersed2016 #VR #AR https://t.co/8ThPuNESfH
MTBS3D More start up table tickets on sale for #Immersed2016! #VR #AR #VirtualReality https://t.co/9AYAZpnjEu
MTBS3D RT @GetImmersed: The #Immersed2016 speaker list is up! We're adding new speakers all the time. #VR #AR #VirtualReality https://t.co/kJldY5U
MTBS3D New Neil's Messy Basement interview with @idealens & joint interview with SMI and @nvidia! #VR #AR #VirtualReality https://t.co/asv839XKrZ
MTBS3D We arrived yesterday for @siggraph! Drove by this little place on the way to the hotel. #SIGGRAPH2016 #Disneyland https://t.co/i2LROBDdEI
MTBS3D I'm going to VRLA, the world's largest VR expo, on August 5 & 6th! Will you come with me? https://t.co/wHPsDjvX6H https://t.co/cOr29Kb9Eb
MTBS3D New Neil's Messy Basement with big #Immersed16 announcement @GetImmersed, plus interview with @MorrowSound! #VR #AR https://t.co/kFUYbUA3ib
MTBS3D Check out Neil's interview with Cosmo Scarf, Co-Founder of @vrlosangeles! #VRLA https://t.co/EZFIFxLIek
MTBS3D Don't miss @cosmoscharf of @vrlosangeles on this week's Neil's Messy Basement! #VRLA #VR #AR https://t.co/lBiV3u2m5A https://t.co/YUyoiYEJny

The E3 Expo Curse is Upon us!

Cat Meme
For reasons beyond our cotrol, we had to cancel our trip to E3 Expo this year.  We were fortunate to have trip cancellation insurance!  More than this, we had some tech problems which zapped this week's episode of Neil's Messy Basement.  A cursed week for sure!

HOWEVER, MTBS' Kris Roberts will be on the seen Tweeting his way through E3, there is an ITA meeting taking place for the membership during the show, AND we are going to double up the Neil's Messy Basement episodes next week to make up for the difference.  Finally, Vireio Perception's Denis Reischl will likely be back in action from his vacation, so we will have more news and updates to share.

Have fun at E3 Expo, everyone!  It's bound to be an exciting show.
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Vireio Perception Room Scale is OUT!

Vireio Perception Logo

HTC Vive owners rejoice! Vireio Perception 4.0 Alpha 2 is out, and we have proudly added room scale support for Fallout 4. Mark your calendars for June 4, 2016 as the day that a VR driver released room scale support in VR for games that were never designed for that purpose. This is HISTORY!

Here are the highlights:

  • This still only supports Fallout 4!  Once we are happy with this, we will be able to dramitacally diversify the game support.
  • Full OpenVR (HTC Vive) room scale support. Game profile "Fallout4_OpenVR_x64" adds X+Z positional tracking.
  • Game profile "Fallout4_OpenVR_x64_experimental_Y_tracking" adds X+Z and experimental matrix modification Y positional tracking.
  • HUD manipulation for VR mode has been FIXED. There is a special secondary HUD for OpenVR users, but it's still not flawless.
  • SteamVR virtual game screen overlay can be activated on the dashboard.
  • OpenVR fully customizable "VireioPerception_OpenVR.ini" file is automatically created in the game folder.
  • ADDED Steam prediction model support
  • ADDED Vireio Perception predicted tracking solution for both Oculus and OSVR solutions
  • Improved Fallout 4 profile quality. More work is needed.
  • Slight delay added to both Oculus and OSVR tracker to resolve some problems reported by users in official Vireio Perception forums.

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Vireio Vive Room Scale is on the Way!

Neil's Messy BasementThis will likely make everyone's day.  In today's episode, we:

  • Talk about the new AMD Radeon RX480 graphics card.
  • Interview Kevin Williams (DNA Association) about out of home entertainment.
  • Interview Denis Reischl about the new Vireio Perception Alpha with room scale.

Wha...???  Yes.  If all goes to plan, we will be releasing the next Vireio Perception alpha tomorrow (Saturday), and it will include room scale on the HTC Vive.  However, the interview reveals far more to be excited about.

Also, we've set up a unique article category for the show, and there is an RSS link available on the program page.  We've really been enjoying putting this together and we have lots of exciting things in store.  Have fun!
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