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MTBS3D RT @nDreamsVR: We've just added a bunch of screenshots to #TheAssemblyVR's board on @Pinterest - more here: https://t.co/5Zlmg00YMB http://…
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MTBS3D "It's great to see this type of event in the heart of Europe." - Simon Benson #immersed #Sony #projectmorpheus #VR http://t.co/0h54S71CVr
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MTBS3D Sony and Google's Project Tango at Immersed Europe! #immersed #Sony #Google #VR #AR #3D http://t.co/UB5aNJOhGz http://t.co/GfOAd3Js3k
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MTBS3D Simon Benson of #Sony is @IMMERSEDEUROPE keynote! His team was instrumental in creating #ProjectMorpheus! #immersed http://t.co/NZBTqzhlbv
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MTBS3D Check out our cyberpunk interview with John Ho, Program Manager at eMagin! #eMagin #Cyberpunk #VR #virtualreality http://t.co/nu8ogrhedY
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MTBS3D RT @inmediastudio: Confirmado JL. Navarro, CEO de inMediaStudio, como ponente en @IMMERSEDEUROPE http://t.co/Y9mReXr1J2 http://t.co/Oiqbflv
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MTBS3D RT @Hardwareupdate9: Immersed Europe VR, AR Conference Scheduled For Sept 3-4, Tom's Hardware ... - Tom's Hardware http://t.co/p7D794iA1i
MTBS3D RT @WingedMinds: ¡Ya nos hemos apuntado! http://t.co/1I8NXw6GbA
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MTBS3D RT @siggraph: Exclusive Offer: Register for Immersed Europe at 100 Euros off using SIGGRAPH Code "SIGGRAPHimmersedseurope" http://t.co/rNiz

Sony and Google's Project Tango at Immersed Europe!

With just over a month to go before Immersed Europe is launched in Murcia, Spain, we are seriously stoked about two new speakers.

Simon Benson, Director Immersive Technology Group, Sony Computer Entertainment’s Worldwide Studios
"It's great to see this type of event in the heart of Europe. I'm looking forward to meeting up with new people and sharing knowledge about immersive technologies - especially VR." - Simon Benson, Sony Computer Entertainment

First, our keynote doesn't doesn't really need an introduction (but we are going to do it anyway). Simon Benson is Director of the Immersive Technology Group at Sony Computer Entertainment’s Worldwide Studios. Simon's team was instrumental in the creation of Project Morpheus – the Virtual Reality system for PlayStation 4. He has over fifteen years of game industry experience and worked on such games as MotorStorm. Simon was also instrumental in helping pioneer Sony’s efforts in stereoscopic 3D gaming and entertainment.
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Space Channel, eMagin HMD Interview!


Last week, The Immersive Technology Alliance worked with the Space Channel's InnerSpace team to build a special segment about modern virtual reality. While they originally wanted to do the interview at ITA offices, we had a better idea. Let's really get people excited by showing as many immersive technology solutions as we could so viewers see how diverse this industry is going to become by doing this at AMD's Markham office. That's the primary home of their graphics technology which is a proud Canadian story.
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Vireio Perception Has Much Improved ATW!

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OK guys!  We're really excited to tell you that with thanks to Simon Brown, we think we've nailed asynchronous timewarp with Vireio Perception.  We've adding special timing adjustments in the Overall Settings menu to compensate for game by game timing changes.  0 does nothing, and 20 is overkill and introduces latency.  Try to work with a setting of 3 - 8 for optimal results.

More to come, of course!
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