Full Details
| Game Title: |
Gears of War
|
| Operating System: |
Windows 7 64 bit |
| Version of DirectX: |
DX 9 |
| CPU: |
Intel Core i5 750 |
| Graphics card: |
AMD HD 5870 |
| RAM: |
4 GB |
| Video Driver: |
AMD 11.8 Windows 7 64 bit WHQL |
| Stereo Driver: |
iZ3D: 1.13 beta |
| Submit Date: |
2011-08-27 23:38:33 |
| Certification Result: |
Silver-C (75%)
|
| Personal 3D rating : |
None Submitted |
| Stereo Profile: |
None Submitted |
Sample PicturesNone Submitted
Comments
None Submitted
Part II: Required Game Setting Reductions & Adjustments
| Reduced shadows. |
QA penalty: 10% |
Total penalties: 1
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
| Screen covered smoke, haze, and similar airborne effects are clipped or seem to be misaligned with the scene. For example, in a smoke filled room, there are gaps between the haze and the edges of objects. |
QA penalty: 10% |
| The 3D skybox is at the wrong depth. Some games use 3D objects for background scenery. Examples could be buildings, a city landscape, and more. In this case, the objects are displayed with the wrong scale, or the polarity of the image is reversed in the background compared to the rest of the scene (the eyes are swapped in 3D for just the background portion). |
QA penalty: 5% |
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 2
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