Full Details


Game Title: Mass Effect 2
Operating System: Windows 7 64 bit
Version of DirectX: DX 10
CPU: Intel 990X
Graphics card: nVidia GTX 480 SLI
RAM: 8 GB
Video Driver: nVidia 266.58 Windows 7 64 bit
Stereo Driver: nVidia: 266.58
Submit Date: 2011-03-31 17:34:04
Certification Result: Bronze-C (55%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

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Comments

Light Halo doubling, depth of field, post-process, shadow, and motion blur problems. Dynamic shadows, high quality bloom, and motion blur can be disabled. Light halo doubling is unavoidable, and during cut scenes the depth of field effect causes problems. The game allows convergence control through 3D Vision, but it can't fix the issues.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off HDR and Bloom altogether.
  • QA penalty: 20%
  • Reduced or turned off blur effects.
  • QA penalty: 5%
  • Reduced shadows.
  • QA penalty: 10%
    Total penalties: 3


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • A doubled low contrast effect or halo caused by software error. For example, the left eye shows a doubled faint outline, while the right eye shows just one.
  • QA penalty: 10%
    Total penalties: 1




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