Full Details
| Game Title: |
Lost Planet 2
|
| Operating System: |
Windows 7 32 bit |
| Version of DirectX: |
DX 9 |
| CPU: |
Intel i7 860 |
| Graphics card: |
AMD HD 4850 |
| RAM: |
4 GB |
| Video Driver: |
AMD 10.10 Windows 7 32 bit WHQL |
| Stereo Driver: |
DDD: 3.1.3 |
| Submit Date: |
2011-01-01 03:22:11 |
| Certification Result: |
Silver-B (70%)
|
| Personal 3D rating : |
None Submitted |
| Stereo Profile: |
None Submitted |
Sample Pictures
None Submitted
Comments
Had to turn down performance to medium in DDD profile to get 60fps.
Also had to update DDD to latest version (Lost planet 2 game profile had been added!!)
Running Steam version (use steam.exe and -applaunch 45750 as argument)
Not played around with settings to much, but looks great at "Middle" rendering and shadows off.
oh, and theres an odd ghosting anomaly during cutscenes, but looks kinda ok.
Part II: Required Game Setting Reductions & Adjustments
| Turned off shadows entirely. |
QA penalty: 30% |
Total penalties: 1
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 0
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