Full Details
| Game Title: |
Prince of Persia 2008
|
| Operating System: |
Windows 7 64 bit |
| Version of DirectX: |
DX 9 |
| CPU: |
Intel Core i5 750 |
| Graphics card: |
AMD HD 5870 |
| RAM: |
4 GB |
| Video Driver: |
AMD 10.6 Windows 7 64 bit WHQL |
| Stereo Driver: |
iZ3D: 1.11RC1 |
| Submit Date: |
2010-08-15 23:23:03 |
| Certification Result: |
Gold-C (90%)
|
| Personal 3D rating : |
5 (1 is lowest, 5 is highest) |
| Stereo Profile: |
None Submitted |
Sample PicturesNone Submitted
Comments
Overall graphics quality turned to medium. The game is fully playable with high quality but causes a minor glitch on decals.
Non 3D info :
the game has a tendency to override the refresh rate with the lowest refresh rate it can find.
For example : if your TV/Monitor supports 24Hz, the game will use 24Hz even if you selected 60Hz in the launcher. You might need to override your displays EDID to prevent that from happening.
Part II: Required Game Setting Reductions & Adjustments
| Reduced unlisted feature (except AA or Anisotropic) |
QA penalty: 5% |
Total penalties: 1
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
| The 2D skybox is at the wrong depth. Some games use a 2D panoramic picture or backdrop for the scenery in the far distance. Examples include mountains, sky, and terrain. In this case, the picture is at screen depth or seems to look out of place compared to the other objects in the scene. Mountains that aren't doubled when viewed without glasses are a good example of this. |
QA penalty: 5% |
Most of the skybox is fine.
The only part which is out of place is the moon in the night sky and the sun. |
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 1
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