Full Details


Game Title: BioShock
Operating System: Windows 7 64 bit
Version of DirectX: DX 10
CPU: Intel Core 2 Duo E8500
Graphics card: AMD HD 3870 X2
RAM: 4 GB
Video Driver: AMD 10.5 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.11b1-2
Submit Date: 2010-06-09 18:50:21
Certification Result: Uncertified-D (0.01%)
Personal 3D rating : None Submitted
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

Much more artifacts on Dx10 than on Dx9, that's the price of multi-GPU support :( .

Shaders makes the game a lot nicer, and the 3D artifact deleted by inactivate the "detailed shaders" option are not major, so you can activate it.

Be aware, in this game, 3D scenes are highly contrasted. Even with my planar, the ghosting is present and can be sometimes annoying.
So I do not recommend to play this game with a LCD 120Hz or with the 22'' iZ3D monitor. The ghosting could be very annoying.



Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced shader level.
  • QA penalty: 10%
  • Reduced unlisted feature (except AA or Anisotropic)
  • QA penalty: 5%
    Total penalties: 3


    Part III: Top Level Anomalies

  • Shadows that render properly in one eye, but create a dark film or anomaly in the other in over 95% of the game.
  • QA penalty: 50%
  • Light sources and lights or auras that seem to mismatch from each other.
  • QA penalty: 35%
    Total penalties: 2


    Part IV: Secondary Anomalies

  • Poorly rendered reflections (water, glass)
  • QA penalty: 5%
    Total penalties: 1




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