Full Details
| Game Title: |
Dirt 3
|
| Operating System: |
Windows 7 64 bit |
| Version of DirectX: |
DX 11 |
| CPU: |
AMD 1090T |
| Graphics card: |
AMD HD7950 |
| RAM: |
8 GB |
| Video Driver: |
AMD 12.6 Windows 7 64 bit Beta |
| Stereo Driver: |
Native: AMD HD3D (Quad Buffer Support), |
| Submit Date: |
2012-06-27 13:14:06 |
| Certification Result: |
Gold-C (95%)
|
| Personal 3D rating : |
4 (1 is lowest, 5 is highest) |
| Stereo Profile: |
None Submitted |
Sample PicturesNone Submitted
Comments
Dirt 3 is great in stereoscopic 3D in its native mode with HD3D. It has both separation and convergence controls for those that want them, and there are no camera angle problems that I can easily spot. The only caveat is when changing camera angles (especially in race playback), the image will briefly flash to 2D then 3D - and it can be a little distracting.
Part II: Required Game Setting Reductions & Adjustments
Total penalties: 0
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
| A special blur or lighting effect that makes the game briefly flash in and out of S-3D mode. |
QA penalty: 5% |
During camera angle changes, or during race playback, the game briefly renders in 2D (one image) and then switches to 3D (left/right image). While it's not a major anomaly, it creates a flashing effect in the game. |
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 1
Back
|
|