Full Details
| Game Title: |
The Witcher 2
|
| Operating System: |
Windows 7 64 bit |
| Version of DirectX: |
DX 9 |
| CPU: |
Intel Core i5 750 |
| Graphics card: |
AMD HD 7970 |
| RAM: |
4 GB |
| Video Driver: |
AMD 12.2 Windows 7 64 bit WHQL |
| Stereo Driver: |
iZ3D: 1.13 RC1 |
| Submit Date: |
2012-04-22 10:04:06 |
| Certification Result: |
Gold-C (90%)
|
| Personal 3D rating : |
4 (1 is lowest, 5 is highest) |
| Stereo Profile: |
None Submitted |
Sample PicturesNone Submitted
Comments
Version tested : DVD version 2.0 + Enhanced Edition patch (April 17 2012)
Other version tested :
DVD version 2.0 = game freeze on startup, unable to play the game.
DVD version 2.0 + patch 2.1 = game freeze on startup, unable to play the game.
Part II: Required Game Setting Reductions & Adjustments
Total penalties: 0
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
| Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters. |
QA penalty: 5% |
| Shadows rendered at screen depth and appear in both eyes, but are not separated proportionately like the other screen objects. |
QA penalty: 5% |
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 2
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