Full Details
| Game Title: |
Lost Planet 2
|
| Operating System: |
Windows 7 64 bit |
| Version of DirectX: |
DX 11 |
| CPU: |
Intel Core 2 Quad Q6600 |
| Graphics card: |
AMD HD 5970 |
| RAM: |
8 GB |
| Video Driver: |
AMD 12.1 Windows 7 64 bit WHQL |
| Stereo Driver: |
iZ3D: 1.13 RC (5443) |
| Submit Date: |
2012-01-27 16:37:50 |
| Certification Result: |
Silver-C (75%)
|
| Personal 3D rating : |
2 (1 is lowest, 5 is highest) |
| Stereo Profile: |
None Submitted |
Sample Pictures
Comments
Reduce shadows to LOW
Game have a lot of anomalys/issue, like fire, water and can't fixed with in game options.
Sometimes game just freeze for no reason in DX11 mode. So highly recommed play only in DX9 mode because it's stable and much better overall "eye candy"
Part II: Required Game Setting Reductions & Adjustments
| Reduced shadows. |
QA penalty: 10% |
Total penalties: 1
Part III: Top Level Anomalies
Total penalties: 0
Part IV: Secondary Anomalies
| Player tags or markings associated with game characters are rendered only at screen depth, and not at the depth of the individual objects or characters. |
QA penalty: 5% |
| Poorly rendered reflections (water, glass) |
QA penalty: 5% |
| Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects. |
QA penalty: 5% |
 |
Camera angle considerations
Cross-hair
If you can't achieve any of the following cross-hair aiming solutions through the whole game, please check off the box below:
i. The in-game cross-hair is already accurate in S-3D mode.
ii. I can turn the game crosshair off and use the stereo driver's add-on crosshair.
iii. I can use the in-game crosshair when I choose left or right separation shift in the stereo driver for my dominant eye (e.g. iZ3D's crosshair compensation system).
iv. I have to keep the game cross-hair on, but I can still use the stereo driver's crosshair on top of it.
Total penalties: 3
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