Full Details


Game Title: BioShock
Operating System: Windows 7 64 bit
Version of DirectX: DX 10
CPU: Intel core i5 2500k
Graphics card: nVidia GTX570
RAM: 4 GB
Video Driver: nVidia 270.61 Windows 7 64 bit WHQL
Stereo Driver: iZ3D: 1.13RC1
Submit Date: 2011-11-21 23:54:37
Certification Result: Bronze-C (55%)
Personal 3D rating : 3 (1 is lowest, 5 is highest)
Stereo Profile: None Submitted

Sample Pictures

None Submitted

Comments

The result is acceptable.
Unfortunately suffer from usual issues with the unreal tournament engine.
iZ3D made great enhancement with D3D10 since 1.11beta, so that it run as well than with D3D9 in S3D.

iZ3D "lasersight" works well, there is not FPS loss on a modern machine as it run at screen refresh rate, so that the game don't need asymmetrical separation.


Part II: Required Game Setting Reductions & Adjustments

  • Turned off shadows entirely.
  • QA penalty: 30%
  • Reduced shader level.
  • QA penalty: 10%
    Total penalties: 2


    Part III: Top Level Anomalies

    Total penalties: 0


    Part IV: Secondary Anomalies

  • Volumentric lights rendered at the wrong depth (e.g. at screen depth). Examples include ambient light or spotlights shining on the ground, wall, or nearby objects.
  • QA penalty: 5% Mainly spotlight from security cameras but also some generic spotlight. This spotlight are also reflected on water in 2D.
    Total penalties: 1




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