| # |
Game title |
Member |
Date of Submission |
Stereo Driver |
Operating System |
DX Version |
Certification |
Edit |
| 1 |
Assassin's Creed |
BlackShark |
2010-08-15 23:21:34 |
iZ3D: 1.11RC1 |
Windows 7 64 bit |
DX 10 | Gold-C (95%) |
| 2 |
Assassin's Creed |
BlackShark |
2010-08-15 23:20:21 |
iZ3D: 1.11RC1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 3 |
Assassin's Creed |
BlackShark |
2010-05-19 18:45:15 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 10 | Uncertified-D (0%) |
| 4 |
Assassin's Creed |
BlackShark |
2010-04-18 11:55:04 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (90%) |
| 5 |
Audiosurf |
BlackShark |
2012-05-29 10:42:20 |
DDD: Ignition 3.5.18 beta 4 |
Windows 7 64 bit |
DX 9 | Bronze-D (55%) |
| 6 |
Audiosurf |
BlackShark |
2010-04-16 17:52:40 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Bronze-D (55%) |
| 7 |
Avatar: The Game |
BlackShark |
2011-10-17 22:43:50 |
Native: Interlaced, Side by Side mode (Squashed), DLP Checkerboard, Dual Output, iZ3D monitor output, Other, |
Windows 7 64 bit |
DX 10 | Platinum-A (100%) |
| 8 |
Brink |
BlackShark |
2011-08-27 23:34:23 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Uncertified-D (0%) |
| 9 |
Colin McRae: DiRT |
BlackShark |
2010-04-18 12:11:37 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Uncertified-D (0%) |
| 10 |
Colin McRae: DiRT 2 |
BlackShark |
2010-04-18 12:16:02 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Bronze-C (60%) |
| 11 |
Crysis |
BlackShark |
2010-04-16 19:14:56 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Silver-C (75%) |
| 12 |
Crysis 2 |
BlackShark |
2011-11-11 19:25:20 |
Native: Interlaced, Side by Side mode (Squashed), Dual Output, iZ3D monitor output, Anaglyph, Other, |
Windows 7 64 bit |
DX 9 | Gold-C (85%) |
| 13 |
Dead Space |
BlackShark |
2011-01-09 16:06:33 |
iZ3D: 1.12 |
Windows 7 64 bit |
DX 9 | Bronze-C (55%) |
| 14 |
Devil May Cry 4 |
BlackShark |
2012-05-21 16:56:06 |
DDD: Ignition 3.5.18 beta 4 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 15 |
Devil May Cry 4 |
BlackShark |
2010-04-16 18:55:10 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 16 |
Gears of War |
BlackShark |
2011-08-27 23:38:33 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Silver-C (75%) |
| 17 |
Guild Wars 2 |
BlackShark |
2012-10-25 06:23:46 |
DDD: 3.6.6b1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 18 |
Half Life 2 |
BlackShark |
2010-04-16 23:14:42 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 19 |
Half Life 2: Episode one |
BlackShark |
2010-04-16 23:17:13 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (90%) |
| 20 |
Half Life 2: Episode two |
BlackShark |
2010-04-16 23:19:17 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 21 |
Left 4 Dead |
BlackShark |
2010-04-16 23:19:51 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 22 |
Lego Harry Potter books 1 to 4 |
BlackShark |
2011-08-27 23:24:42 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Silver-C (75%) |
| 23 |
Mass Effect |
BlackShark |
2012-01-02 13:11:28 |
iZ3D: 1.13 RC1 |
Windows 7 64 bit |
DX 9 | Silver-C (80%) |
| 24 |
Mass Effect 2 |
BlackShark |
2012-01-21 20:07:59 |
iZ3D: 1.13 RC1 |
Windows 7 64 bit |
DX 9 | Silver-C (75%) |
| 25 |
Mirror's Edge |
BlackShark |
2010-04-16 18:11:13 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Silver-C (80%) |
| 26 |
Portal |
BlackShark |
2011-04-25 09:31:37 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 27 |
Portal |
BlackShark |
2010-04-16 23:25:37 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 28 |
Portal 2 |
BlackShark |
2011-04-25 20:38:26 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 29 |
Prince of Persia 2008 |
BlackShark |
2010-08-15 23:23:03 |
iZ3D: 1.11RC1 |
Windows 7 64 bit |
DX 9 | Gold-C (90%) |
| 30 |
Prince of Persia 2008 |
BlackShark |
2010-05-14 15:49:26 |
iZ3D: 1.11b2 |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 31 |
RaceDriver Grid |
BlackShark |
2010-04-16 19:50:27 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Silver-C (65%) |
| 32 |
Rayman Origins |
BlackShark |
2012-08-11 15:54:50 |
DDD: Ignition 3.5.24 |
Windows 7 64 bit |
DX 9 | Gold-B (95%) |
| 33 |
Rayman Origins |
BlackShark |
2012-08-11 15:59:26 |
iZ3D: 1.13RC1 |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 34 |
Resident Evil 5 |
BlackShark |
2010-08-12 21:34:14 |
iZ3D: 1.11RC1 |
Windows 7 64 bit |
DX 10 | Gold-C (95%) |
| 35 |
Resident Evil 5 |
BlackShark |
2010-08-12 21:27:27 |
iZ3D: 1.11RC1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 36 |
Resident Evil 5 |
BlackShark |
2010-04-18 12:03:47 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 37 |
Resident Evil 5 |
BlackShark |
2010-04-16 17:51:15 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 10 | Gold-C (90%) |
| 38 |
Richard Burns Rally |
BlackShark |
2010-04-18 12:07:44 |
iZ3D: 1.10 |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 39 |
Sonic Generations |
BlackShark |
2011-11-12 14:23:56 |
Native: Side by Side mode (Squashed), Side by Side mode (Full Ratio), |
Windows 7 64 bit |
DX 9 | Platinum-D (100%) |
| 40 |
Sonic Generations |
BlackShark |
2011-11-13 14:17:39 |
iZ3D: 1.13 RC1 |
Windows 7 64 bit |
DX 9 | Gold-D (90%) |
| 41 |
Stone Giant (DX11 Benchmark) |
BlackShark |
2010-04-23 20:03:33 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 11 | Bronze-D (50%) |
| 42 |
The Elder Scrolls IV: Oblivion |
BlackShark |
2011-08-27 23:31:20 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Silver-C (80%) |
| 43 |
The Witcher 2 |
BlackShark |
2012-04-22 10:10:59 |
DDD: Ignition 3.5.6 |
Windows 7 64 bit |
DX 9 | Uncertified-D (0%) |
| 44 |
The Witcher 2 |
BlackShark |
2012-04-22 10:04:06 |
iZ3D: 1.13 RC1 |
Windows 7 64 bit |
DX 9 | Gold-C (90%) |
| 45 |
Tomb Raider: Anniversary |
BlackShark |
2011-01-09 17:14:12 |
iZ3D: 1.12 |
Windows 7 64 bit |
DX 9 | Gold-B (90%) |
| 46 |
Tomb Raider: Anniversary |
BlackShark |
2010-04-16 19:12:57 |
iZ3D: 1.10 |
Windows XP 32 bit |
DX 9 | Gold-B (90%) |
| 47 |
Trackmania 2 : Canyon |
BlackShark |
2011-11-11 19:09:03 |
Native: Interlaced, Side by Side mode (Squashed), Side by Side mode (Full Ratio), Anaglyph, Other, |
Windows 7 64 bit |
DX 10 | Bronze-D (60%) |
| 48 |
Trackmania Nations |
BlackShark |
2011-11-11 18:48:46 |
Native: Interlaced, Side by Side mode (Squashed), Side by Side mode (Full Ratio), Anaglyph, |
Windows 7 64 bit |
DX 9 | Gold-C (95%) |
| 49 |
Trine |
BlackShark |
2011-11-11 19:05:37 |
Native: iZ3D API (Quad buffer), Other, |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 50 |
Trine |
BlackShark |
2011-08-16 20:52:45 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Platinum-A (100%) |
| 51 |
Unigine Heaven Benchmark 2.0 |
BlackShark |
2010-04-18 19:34:55 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 11 | Uncertified-D (0%) |
| 52 |
Unigine Heaven Benchmark 2.0 |
BlackShark |
2010-04-18 19:34:14 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 10 | Uncertified-D (0%) |
| 53 |
Unigine Heaven Benchmark 2.0 |
BlackShark |
2010-04-18 19:32:24 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Uncertified-D (0%) |
| 54 |
Unreal Tournament III |
BlackShark |
2012-05-18 17:22:03 |
DDD: Ignition 3.5.6 |
Windows 7 64 bit |
DX 9 | Silver-C (75%) |
| 55 |
Unreal Tournament III |
BlackShark |
2011-08-16 20:56:53 |
iZ3D: 1.13 beta |
Windows 7 64 bit |
DX 9 | Silver-C (70%) |
| 56 |
Unreal Tournament III |
BlackShark |
2010-04-16 18:00:25 |
iZ3D: 1.11b1 |
Windows 7 64 bit |
DX 9 | Bronze-D (25%) |
| 57 |
Unreal Tournament III |
BlackShark |
2010-04-16 19:28:29 |
iZ3D: 1.10b2 |
Windows 7 64 bit |
DX 9 | Silver-C (80%) |