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MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17https://t.co/oMJ81m7sGR
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VRhttps://t.co/HcdkRq9zc9
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MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VRhttps://t.co/KB1LR301gG
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MTBS3D Forgotten Chambers is a #VR game by TpotStudio. We got to interview their CEO Minji Park at @Official_GDC. #GDC17 https://t.co/gvPfpY7E6n
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MTBS3D RT @Robertsmania: Eye Tracking in PC Gaming & #VR with @tobiigaming #gdc17 @MTBS3D https://t.co/ICW7r669qb
MTBS3D RT @captoglove: Thank you @MTBS3D for the nice interview at #GDC17. https://t.co/eEZcE0OpyI
MTBS3D RT @Robertsmania: Take Control - glove based hand tracking with @captoglove #gdc17 @MTBS3D https://t.co/H6qsXYktsf
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Vireio Perception 4.0 Alpha 2 Version:4.0 Alpha 2  
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HTC Vive owners rejoice! Vireio Perception 4.0 Alpha 2 is out, and we have proudly added room scale support for Fallout 4. Mark your calendars for June 4, 2016 as the day that a VR driver released room scale support in VR for games that were never designed for that purpose. This is HISTORY!

Here are the highlights:

  • This still only supports Fallout 4!  Once we are happy with this, we will be able to dramatically diversify the game support.
  • Full OpenVR (HTC Vive) room scale support. Game profile "Fallout4_OpenVR_x64" adds X+Z positional tracking.
  • Game profile "Fallout4_OpenVR_x64_experimental_Y_tracking" adds X+Z and experimental matrix modification Y positional tracking.
  • HUD manipulation for VR mode has been FIXED. There is a special secondary HUD for OpenVR users, but it's still not flawless.
  • SteamVR virtual game screen overlay can be activated on the dashboard.
  • OpenVR fully customizable "VireioPerception_OpenVR.ini" file is automatically created in the game folder.
  • ADDED Steam prediction model support
  • ADDED Vireio Perception predicted tracking solution for both Oculus and OSVR solutions
  • Improved Fallout 4 profile quality. More work is needed.
  • Slight delay added to both Oculus and OSVR tracker to resolve some problems reported by users in the official Vireio Perception forums.


SPECIAL CONSIDERATIONS

  • This is an Alpha and we didn't have time to implement everything we wanted to. It's going to get better!
  • HTC Vive will temporarily have a superior experience to the Oculus Rift CV1 because of the time constraints in getting this alpha out.
  • AMD Radeon has a compatibility advantage with Vireio Perception. We need to improve our Nvidia testing equipment to accelerate the bug fixing process - lack of equipment has been slowing us down as there is a bug or two that we think is unique to Nvidia GPUs.

To get a full appreciation of the Vireio Perception drivers and where things are headed, watch this week's episode of Neil's Messy Basement and tune in to the program regularly. Denis is planning a semi-regular pop-in for updates, and we are having loads of fun with all kinds of interesting guests. We hope you enjoy watching the show as much as we enjoy putting it together.  Email neilsmessybasement@mtbs3d.com if you want to be a guest on the program or have ideas you'd like to see on the show.

 

Data

Size 17 MB
Downloads 16764
Language English
License Vireio Perception's VR Boost Freeware LicenseTooltip
Author Vireio Perception Team
Website Homepage
Price
Created 06-04-2016 04:26:23
Created by Neil
Changed at 06-04-2016 04:56:19
Modified by Neil



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