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MTBS3D RT @GetImmersed: First block of speakers announced including John Cutter, Product Manager for @IBMWatson. #Immersed2017 #VR #AR https://t.c…
MTBS3D RT @GetImmersed: Thanks @GfxSpeak! Immersed 2017 brings #VR and #AR to Toronto. https://t.co/ZcIOi2XMuL
MTBS3D Join Neil & his 1st Officer in his Messy Basement reviewing #StarTrekBridgeCrew from @UbisoftCanada! #VR #StarTrekhttps://t.co/RNfgC5VoQR
MTBS3D RT @Robertsmania: I predict Gran Turismo Sport will be a killer app for PSVR. The racing is very good and the content is deep @PlayStation
MTBS3D RT @Robertsmania: Cool! I was able to get an RSVP for PlayStation VR Gran Turismo Sport this morning. @PlayStation #E32107 @MTBS3D #VR http…
MTBS3D RT @Robertsmania: Forza 7 looks really good, especially on a really big screen and fancy motion rig! @ForzaMotorsport @MTBS3D #E32017 https…
MTBS3D RT @Robertsmania: MotoGP17 and F12017 look good, but no VR support on launch @SquareEnix @MTBS3D #E32017 https://t.co/rKb105fz02
MTBS3D RT @Robertsmania: New TS-XW Racer with Sparco rim running Project Cars 2 in VR! @TMThrustmaster @MTBS3D #E32017 #VR https://t.co/yYtnWXkN65
MTBS3D RT @Robertsmania: Awesome Motion Platform V3 driving rig and F1GT seats from Next Level Racing! @nextlvlracing @MTBS3D #E32107 https://t.co

SLAP! They Were Just Fancy Gloves.

Zuckerberg's Fancy Gloves
Several months ago, there was a Facebook picture of Mark Zuckerberg trying out new VR gloves in the Facebook research labs.  Playing VR piano, shooting spider webs - that kind of thing.  There was all kinds of excitement and hoopla around them.



Fast forward to the present day: Mike Abrash (Chief Scientist for Oculus) confirmed in his latest blog post that the technology is just plain gloves studded with retroreflective material and tracked by multiple cameras (which was plain to see in the original picture).  This concept and use case is extremely old, and yet it was treated like the greatest thing since sliced bread.  People are too easily impressed!

We want to see wild innovations with these gloves; like achieving that level of tracking with just two sensors instead of countless more, or demonstrating solutions to hand occlusion, or...dare we say it...haptics.  These are the real holy grails in our book. Here's hoping that Oculus has some glove-smacking surprises in store!