MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VR
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VR
MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VR
MTBS3D .@Survios gave MTBS a workout during @Official_GDC with Sprint Vector. #GDC17 #VR
MTBS3D Forgotten Chambers is a #VR game by TpotStudio. We got to interview their CEO Minji Park at @Official_GDC. #GDC17
MTBS3D We got to try out @OssicVR's latest audio demo at @OfficialGDC and were seriously impressed! #GDC17 #VR
MTBS3D RT @Robertsmania: Eye Tracking in PC Gaming & #VR with @tobiigaming #gdc17 @MTBS3D
MTBS3D RT @captoglove: Thank you @MTBS3D for the nice interview at #GDC17.
MTBS3D RT @Robertsmania: Take Control - glove based hand tracking with @captoglove #gdc17 @MTBS3D

SIGGRAPH 2015 is Underway!

Where are those friggin sharks with laser beams coming out of their heads?!?  Almost!  The next best thing was at last night's dome party held at Vortex Immersion's LA Studios.  Lots of fun!

This year's highlight is definitely going to be the VR Village put together by Denise Quesnel, SIGGRAPH's VR Village Chair.  A wide selection of virtual and augmented reality displays and demonstrations are readily available for SIGGRAPH attendees, and we are looking forward to taking a closer look shortly.

Check out the mad scientists!  This is a demonstration of Scope+ by the National Taiwan University.  It's a hybrid of a micrososcope and interactive augmented reality components.  Very cool!

The Immersive Technology Alliance (and its Immersed Access program) are very proud to be partnered with SIGGRAPH 2015.  This is going to be an amazing show!