MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VR
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VR
MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VR
MTBS3D .@Survios gave MTBS a workout during @Official_GDC with Sprint Vector. #GDC17 #VR
MTBS3D Forgotten Chambers is a #VR game by TpotStudio. We got to interview their CEO Minji Park at @Official_GDC. #GDC17
MTBS3D We got to try out @OssicVR's latest audio demo at @OfficialGDC and were seriously impressed! #GDC17 #VR
MTBS3D RT @Robertsmania: Eye Tracking in PC Gaming & #VR with @tobiigaming #gdc17 @MTBS3D
MTBS3D RT @captoglove: Thank you @MTBS3D for the nice interview at #GDC17.
MTBS3D RT @Robertsmania: Take Control - glove based hand tracking with @captoglove #gdc17 @MTBS3D

MTBS-TV: Interview With Denise Quesnel, SIGGRAPH 2015

Check out our interview with Denise Quesnel, Co-Chair for SIGGRAPH 2015's VR Village! Denise talks about everything from the exhibits, a really cool social VR experience that was on display for one day only, and yes...the potential for a more dedicated immersive presence in SIGGRAPH's future.

The Immersive Technology Alliance is a proud partner for SIGGRAPH 2015.  Attendees and registrants qualify for special discount programs for Immersed, Immersed Europe, and Immersed Access.  They can be found on SIGGRAPH's Facebook (look for the big ITA logo) and mobile app.  Looking forward to seeing you there!