MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VR
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VR
MTBS3D There is still more to share from @Official_GDC! Our interview with @htcvive is online. #GDC17 #HTCVive #VR
MTBS3D .@Survios gave MTBS a workout during @Official_GDC with Sprint Vector. #GDC17 #VR
MTBS3D Forgotten Chambers is a #VR game by TpotStudio. We got to interview their CEO Minji Park at @Official_GDC. #GDC17
MTBS3D We got to try out @OssicVR's latest audio demo at @OfficialGDC and were seriously impressed! #GDC17 #VR
MTBS3D RT @Robertsmania: Eye Tracking in PC Gaming & #VR with @tobiigaming #gdc17 @MTBS3D
MTBS3D RT @captoglove: Thank you @MTBS3D for the nice interview at #GDC17.
MTBS3D RT @Robertsmania: Take Control - glove based hand tracking with @captoglove #gdc17 @MTBS3D

VRSimulation: 3D Vision Comparison, Rift iRacing Sneak Peak!

This week, I wanted to examine the positives and negatives of the Oculus Rift, in comparison to the cutting edge "3D Vision Surround" technology by Nvidia. While I don't announce a winner, it should be quite obvious that I like 3D Vision Surround better at this point.

What this video should convey, despite my preference at this point for the conventional option, is just how incredible the Rift is already....and it's not even a consumer product yet!!! I don't think this point could be stressed enough, and I think the promise the consumer version holds is extraordinary! The Oculus team has its work cut out for them, but if they can pull it off, it will be a huge success.

BONUS!  Jeremiah is very excited about iRacing with Oculus Rift support.  This is a sneak peak.