Meant to be Seen's Masthead
|Management / Staff Writers
While stereoscopic 3D gaming is only appearing in the media's consciousness now, MTBS has been working in this industry since March of 2007. In addition to reaching consumers and industry alike, mtbs3D.com has been cited by tier one media like Wired, Joystiq, Gamesindustry.biz, and more.Research, and more.Over the course of years, our credibility has grown high enough to feature guest editorials by top executives from Electronic Arts, Blitz Games Studios, Jon Peddie
The mtbs3D.com discussion forums alone have over 40,000 posts, and are the most well read in the industry. The discussion forums are an excellent resource for repeat visits and participation. In addition to reaching consumers, MTBS is regularly read and followed by the industry and stereoscopic 3D professionals.
We think our monthly traffic is impressive because while we are nearly 100% promoted by word of mouth alone, it has doubled year over year over year. Unfortunately, MTBS' original web design prevented us from being properly crawled by search engines like Google, Yahoo, and Bing. This design flaw kept MTBS hidden from the world.
To solve this, we have done the following:
• Our content management system is now something search engines can see.
• MTBS content is now indexed and can be easily found by members.
• The overall look was improved to be more user-friendly.
With the exception of direct server stats, Google Pagerank is considered the most reliable third party "importance" measurement tool. A mix of indexing and inbound linkage from credible sites; each step higher is a mark of logarithmic growth. Since MTBS' website upgrade, our Google Pagerank climbed from 4/10 to 5/10. We expect this to grow further still.
7. What is MTBS' relationship to The S-3D Gaming Alliance (S3DGA)?
MTBS was founded and continues to operate as a consumer driven advocacy group for stereoscopic 3D gaming. Our intention was to build a large enough audience to demonstrate demand for S-3D gaming. Manufacturers and game developers could then take an active interest in S-3D gaming with confidence. This was very successful, and the next step was to create an industry body to represent the interests of manufacturers, game developers, and technology enablers in this field.
S3DGA was founded as a separate non-profit and non-proprietary organization, and MTBS serves as its consumer arm. While MTBS maintains its independence, official messages of interest from S3DGA are 100% determined by its board of directors and membership where appropriate. MTBS has no voting rights in this organization and is not a member of its board of directors.