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MTBS3D .@34bigthings developer of the sci-fi racing game REDOUT joins the @official_ita3d! #Redout #VR #VirtualRealityhttps://t.co/f31jVSkLWO
MTBS3D It's Always Sunny in Philadelphia goes #VR 360 tonight! @alwayssunny #SunnyFXX #VirtualRealityhttps://t.co/gk9mJcVoxo
MTBS3D On this week's show #Zenimax vs #Oculus verdict, and an interview with Tero Sarkkinen, Founder of @BasemarkLtd! #VRhttps://t.co/kbQHe39HI4
MTBS3D Judgement Served With a $500 Million Bill For Oculus. #Oculus #Facebook #ZeniMax #VR https://t.co/gKRTZ77K0a https://t.co/Dri0lGKysG
MTBS3D Bertrand Nepveu of @Vrvana talked with us about their latest HMD upgrades at @CES. #CES2017 #VR #AR #MixedRealityhttps://t.co/R6HEQL6Uw3
MTBS3D .@panasonic discussed their new 220 degree FOV VR HMD with us at @CES. #CES2017 #Panasonic #VR #VirtualRealityhttps://t.co/0PW67eaKIp
MTBS3D .@NGCodec is working on a cloud-based #VR platform. They showed us the potential at @CES. @OlyG #CES2017https://t.co/odlHIRIDZm
MTBS3D We interviewed @SamsungCanada's Chief Marketing Officer at @CES. #CES2017 #GearVR #Oculus #VR #VirtualRealityhttps://t.co/F2HKIiFw1L
MTBS3D We spoke w/@ImmerVision at @CES. They make 360 panamorph lenses for several leading 360 camera systems. #CES2017https://t.co/1hyfeHziTK
MTBS3D We spoke w/@ImmerVision at @CES. They make 360 panamorph lenses for several leading 360 camera systems. #CES2017https://t.co/age4LhRIvp
MTBS3D We spoke to Mark Childs, Chief Marketing Officer for @SamsungCanada at @CES. #CES2017 #GearVR #Oculus #VRhttps://t.co/wsb07lv6OP
MTBS3D We spoke to @kwikvr_sgx about their new tetherless #VR enabling prototype at @CES. #CES2017 #VirtualRealityhttps://t.co/4E6FjFtngQ
MTBS3D We interviewed @GoTouchVR at @CES about their new haptics device prototype for #VirtualReality devices. #CES2017https://t.co/gDHX3dVi48
MTBS3D RT @Robertsmania: Still freaks me out to see myself on videos... Do I really sound like that?!? #VR #SimRacing @MTBS3D #CES2017 https://t.…
MTBS3D We spoke with @htc at @CES about their new audio add-on for the @htcvive, Vive Port, #VR arcades & more! #CES2017https://t.co/dT7nfuGrAw
MTBS3D We spoke to @FibrumVR at @CES about their HMDs for mobile phones and growing ecosystem of games! #CES2017 #VRhttps://t.co/BShIoaqHZi
MTBS3D .@AMD spoke with us at @CES about the long awaited Vega GPU architecture coming up around the bend! #CES2017 #AMDhttps://t.co/pRCSkHHSfj

MTBS-TV Launched...In 3D!

Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D
Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D


Toronto, Ontario, December 2, 2009 – Founded in 2007, “Meant to be Seen” has earned a strong reputation for advocating and being a catalyst for stereoscopic 3D gaming. So much so, it has become the largest S-3D gaming website in existence. To view the MTBS-TV inaugural broadcast please visit its first news page.

"Meant to be Seen has been reaching gamers since 2007, and the first thing we learned is you always need to try new ways to reach them. MTBS-TV is our latest effort," said Neil Schneider, President of Meant to be Seen.

Featuring Neil Schneider as its host, it’s broadcast through a 3D webcam and can be viewed in true 3D using modern S-3D displays like 3D monitors, HDTVs, and more on the Internet. MTBS-TV’s charm is its down to earth style and level headed analysis on the S-3D gaming industry.

The first episode features coverage of James Cameron’s Avatar video game in 3D, an explanation of how the game works with different S-3D technologies, and more.

"I joke about the production values - I’ve never taken myself too seriously. However, there is nothing cooler than to show video clips of games in S-3D or having our logo pop out of the screen. It’s really a lot of fun to watch and make these videos. However, MTBS isn’t the only pioneer in this. One of our members, Yuriy Nikshych, has been at this for some time with Stereo3DNews. He practically begged us to do the same. What gamers ask, gamers get."

Neil Schneider’s second responsibility is being the Executive Director of the non-profit S-3D Gaming Alliance (S3DGA). With the sole interest of making S-3D gaming successful in the home, S3DGA was launched in September of this year at the 3D Entertainment Summit, and is the recognized voice for the stereoscopic 3D gaming industry.

To date, S3DGA members include DDD, iZ3D, RealD, Sensio, XpanD, John Peddie Research, Blitz Games Studios, TDVision Corp. and more. Leading advisory board members include Habib Zargarpour, Senior Art Director for Electronic Arts, and Neil Trevett, President of the Khronos Group and VP of Mobile Content at NVIDIA.

"I’m very proud of what S3DGA and MTBS have achieved. While we are supportive of other organizations writing reports about the S-3D gaming industry, it’s equally if not more important to actually be in the trenches with game developers and gamers alike. This is what our three year track record is based on."

S3DGA members receive a complimentary copy of the U-DECIDE Initiative report. Nearly 80 pages in length, it features actual customer feedback from traditional 2D gamers and experienced stereoscopic 3D gamers. Considered one of the most influential and informative reports in S-3D gaming, it was co-developed with AMD, Blitz Games Studios, The Game Creators, iZ3D, Guild Software, and Meant to be Seen.

Neil Schneider will be attending the 2010 Consumer Electronics Show in Las Vegas, January 5-10, 2010 and meeting arrangements can be scheduled via Carol Warren.

To learn more, visit:

MTBS-TV (found in main newswire)
The S-3D Gaming Alliance
The U-DECIDE Initiative

Carol Warren
Crew Communications
Tel. 714-890-4500
Cel. 714-865-6735
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.