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MTBS3D .@GrushBrush is a video game toothbrush for kids. We spoke with Co-Founder @EthanSchur at @CES! #CES2017 #Grush #VRhttps://t.co/CDuGcn8ROz
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MTBS3D .@dcuinh showed us #blazethenight Emagin HMD Group's new consumer targeted night vision glasses @CES! #CES #AR #VRhttps://t.co/n3h8pgZreO
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MTBS3D RT @MTBS3D: .@nvidia tells us what Rockband VR, Robo Recall & socks have in common in this great interview from @CES! #CES2017 https://t.c…
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MTBS3D RT @MTBS3D: .@MergeVR showcased their new efforts in #AugmentedReality at @CES. Lots of fun! #CES2017 #AR https://t.co/UXbwS6HlJR https://…
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MTBS3D RT @TriDef: Looks like @GIGABYTEUSA is serious about VR. Nice interview @MTBS3D https://t.co/5xNXS5Nq3i https://t.co/wxeetJH12f
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MTBS3D RT @MTBS3D: Interview with @HP on the debut of Sprout2 easily one of the most amazing things we saw at @CES! #CES2017 #HPSprout2 https://t.…
MTBS3D .@nvidia tells us what Rockband VR, Robo Recall & socks have in common in this great interview from @CES! #CES2017 https://t.co/mqnjsOy1fz
MTBS3D .@MergeVR showcased their new efforts in #AugmentedReality at @CES. Lots of fun! #CES2017 #ARhttps://t.co/mXjkezH6cY
MTBS3D RT @MTBS3D: MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017 https://t.co
MTBS3D MTBS got a personal tour of the @Sony @PlayStation #VR Aim Controller & the #PSVR title Farpoint at @CES! #CES2017https://t.co/0eVJ9BuxIQ
MTBS3D Interview with @HP on the debut of Sprout2 easily one of the most amazing things we saw at @CES! #CES2017https://t.co/qalhv4DGN4
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualReality https://t.co/bFsqPfIdWZ
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D .@GIGABYTEUSA has a big commitment to #VR and talked with us about it at @CES! #CES2017 #VirtualRealityhttps://t.co/IMvhXDOryy
MTBS3D We interviewed 9D #VirtualReality Room at @CES on their shared #VR machine for out of home experiences! #CES2017 https://t.co/d2bgTuRVH8
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/DxemL1V31N
MTBS3D Interview with @HumanEyesTech about their new 3D 360 #VR camera for consumers from @CES! #CES2017 #VirtualRealityhttps://t.co/bi8wznPnPu
MTBS3D Check out Neil's @CES interview with @lenovo talking about their new mixed reality HMD! #VR #AR #MixedRealityhttps://t.co/Pskz80LSSi

MTBS-TV Launched...In 3D!

Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D
Meant to be Seen and the S-3D Gaming Alliance Start Broadcasting Online in Stereoscopic 3D


Toronto, Ontario, December 2, 2009 – Founded in 2007, “Meant to be Seen” has earned a strong reputation for advocating and being a catalyst for stereoscopic 3D gaming. So much so, it has become the largest S-3D gaming website in existence. To view the MTBS-TV inaugural broadcast please visit its first news page.

"Meant to be Seen has been reaching gamers since 2007, and the first thing we learned is you always need to try new ways to reach them. MTBS-TV is our latest effort," said Neil Schneider, President of Meant to be Seen.

Featuring Neil Schneider as its host, it’s broadcast through a 3D webcam and can be viewed in true 3D using modern S-3D displays like 3D monitors, HDTVs, and more on the Internet. MTBS-TV’s charm is its down to earth style and level headed analysis on the S-3D gaming industry.

The first episode features coverage of James Cameron’s Avatar video game in 3D, an explanation of how the game works with different S-3D technologies, and more.

"I joke about the production values - I’ve never taken myself too seriously. However, there is nothing cooler than to show video clips of games in S-3D or having our logo pop out of the screen. It’s really a lot of fun to watch and make these videos. However, MTBS isn’t the only pioneer in this. One of our members, Yuriy Nikshych, has been at this for some time with Stereo3DNews. He practically begged us to do the same. What gamers ask, gamers get."

Neil Schneider’s second responsibility is being the Executive Director of the non-profit S-3D Gaming Alliance (S3DGA). With the sole interest of making S-3D gaming successful in the home, S3DGA was launched in September of this year at the 3D Entertainment Summit, and is the recognized voice for the stereoscopic 3D gaming industry.

To date, S3DGA members include DDD, iZ3D, RealD, Sensio, XpanD, John Peddie Research, Blitz Games Studios, TDVision Corp. and more. Leading advisory board members include Habib Zargarpour, Senior Art Director for Electronic Arts, and Neil Trevett, President of the Khronos Group and VP of Mobile Content at NVIDIA.

"I’m very proud of what S3DGA and MTBS have achieved. While we are supportive of other organizations writing reports about the S-3D gaming industry, it’s equally if not more important to actually be in the trenches with game developers and gamers alike. This is what our three year track record is based on."

S3DGA members receive a complimentary copy of the U-DECIDE Initiative report. Nearly 80 pages in length, it features actual customer feedback from traditional 2D gamers and experienced stereoscopic 3D gamers. Considered one of the most influential and informative reports in S-3D gaming, it was co-developed with AMD, Blitz Games Studios, The Game Creators, iZ3D, Guild Software, and Meant to be Seen.

Neil Schneider will be attending the 2010 Consumer Electronics Show in Las Vegas, January 5-10, 2010 and meeting arrangements can be scheduled via Carol Warren.

To learn more, visit:

MTBS-TV (found in main newswire)
The S-3D Gaming Alliance
The U-DECIDE Initiative

Carol Warren
Crew Communications
Tel. 714-890-4500
Cel. 714-865-6735
Email: This email address is being protected from spambots. You need JavaScript enabled to view it.