Search

MTBS3D How many #VR lawsuits are there currently in the courts? #Oculus #Zenimax #UploadVR #Samsung #TechnoViewhttps://t.co/QfnKUfxOdN
MTBS3D .@Dimension_10 talked about their new #VR platform & their history at MTBS at @SVVRLIVE. #SVVR2017 #VirtualRealityhttps://t.co/k6MRksv1rm
MTBS3D We interviewed Penumbra at @SVVRLIVE about a proof of concept #VR trainer for brain surgery to treat stroke.… https://t.co/XlMjjxMfzj
MTBS3D .@EnigmaticVR's Michael Oder demonstrated their new #VR game Cyberthreat at @SVVRLIVE. #SVVR2017 #VirtualRealityhttps://t.co/Ew3pC3x1j7
MTBS3D Our interview with Simon Gardner, CEO of @climaxstudios about their VR games. #GDC2017 #VirtualReality #VRhttps://t.co/JKsWLVcD5i
MTBS3D RT @MTBS3D: We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualReality https://t.co/0Q62Gc96ga
MTBS3D We interviewed @sixensemotion at @SVVRLIVE about their new product, MakeVR. #SVVR17 #VR #VirtualRealityhttps://t.co/XAolniSjvY
MTBS3D RT @eventsforgamers: #SVVR2017 Panel: Putting the V in eSports, with @MTBS3D moderating, @sixensemotion, @SLIVERtv360 & @AMD represented. h…
MTBS3D .@OsterhoutGroup specializes in #AugmentedReality devices. We visited their offices during @Official_GDC. #GDC17https://t.co/oMJ81m7sGR
MTBS3D We interviewed @NordicTrolls at @Official_GDC and played their game @KarnageChron! #GDC17 #VRhttps://t.co/HcdkRq9zc9
MTBS3D .@captoglove showed us their latest work at @Official_GDC. They also have an active #Kickstarter! #GDC17 #VRhttps://t.co/f4I9EaxfYm

Is HTC Pulling its Punches?

HTC Vive
Dan O'brien, General Manager at HTC confirmed that Vive 2 will not be released until there is a meaningful innovation to be had.  In the meantime, HTC has been placing a stronger focus on add-on enhancements like wireless capabilities, new trackers, and audio strap.

In this author's opinion, bumping up the resolution isn't all that major an innovation for a display maker, though it would require retooling and all the expenses that come with releasing a completely new product line.  Our theory, and it's just a theory, is that HTC is pulling back its punches because they recognize that dramatically increasing the resolution translates to a decline in audience potential.  Why?  More pixel counts mean more processing power to back it up.  More required processing power means bigger start-up expenses for new VR gamers.  More start-up expenses...fewer customers for HTC and others.
Comments (1)   Add comment


CORRECTIONS: Microsoft Grows the Mix With Mixed Reality

Big corrections and updates below!

Microsoft Mixed Reality

It's time for a new round of immersive devices!  This time, Microsoft is throwing its hat into the ring with a slew of anticipated mixed reality (MR) HMD makers like Acer, HP, ASUS, Dell, and Lenovo.
Comments (0)   Add comment


Standards, Standards, Standards

Some cool developments happening in the immersive technology standards world.  There are now at least three organizations working on open standards for virtual reality and immersive technology.

Khronos Group Logo

First up would be the Khronos Group.  Khronos is well known for APIs like OpenGL, OpenCL, Vulkan, and more.  They are currently working on OpenXR, a software development API that will make it possible to support multiple VR and immersive tech solutions with a lot less coding from the developer.
Comments (1)   Add comment