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MTBS3D RT @GetImmersed: Immersed Demonstrates Viability of #VR #AR #MR Markets. Canada's Leading #ImmersiveTechnology Event. #Immersed2017 https:/…
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MTBS3D RT @GetImmersed: Just added to #Immersed2017 Buzz Hays from @Lytro will be keynoting! #VR #AR #VirtualReality https://t.co/qwg0J9W3Bz https…
MTBS3D Frank Soqui, General Manager of #VR for #Intel keynoting at @GetImmersed! #Immersed2017 #VR #VirtualRealityhttps://t.co/iKR9AqJL6a
MTBS3D RT @GetImmersed: First block of speakers announced including John Cutter, Product Manager for @IBMWatson. #Immersed2017 #VR #AR https://t.c…
MTBS3D RT @GetImmersed: Thanks @GfxSpeak! Immersed 2017 brings #VR and #AR to Toronto. https://t.co/ZcIOi2XMuL

Meant to be Seen Stereoscopic 3D Programming Guide Released Online!

We are pleased to report that our presence at the Game Developers Conference in San Francisco was a resounding success. Almost a thousand MTBS Stereoscopic 3D programming guides were distributed, and industry adoption is well under way. The guide was so popular, the booth had to replenish materials the first day! It is now available as a free PDF download to all mtbs3D.com members. Read more in our "Press" section, and download the guide by clicking here!

Our testers are also hard at work on getting initial certification results ready. Please come back regularly for the latest updates, and post in our forums so we can prioritize the games we test according to your needs.
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mtbs3D.com Launched! Dawn of a New Day For Stereoscopic 3D in Video Games!

Welcome to the Meant to be Seen stereoscopic 3D advocacy, certification, and discount website. Please read the "President?s Message" to learn more about us, join our forums, and spread the good word! Special thanks go to the iZ3D team for their generous sponsorship that made all this possible.
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